Puzzlegeddon [NPUB30125]
Started by ps0ne




8 posts in this topic
kd-11
RPCS3 Developer


0
76 posts 1 threads Joined: Aug 2017
07-02-2016, 03:39 PM -
#4
(06-21-2016, 04:50 PM)Annie Wrote: Results (logs) obtained with the PPU Recompiler and/or the SPU Recompiler should not be reported due to them having many inaccuracies in their emulation of certain instructions.
I've also fixed the title for you.

Code:
·W {rsx::thread} RSX: Texture 92, target 0xDE1, requesting mipmap filtering without any mipmaps set!
Seems like something a dev could take a look at

I'm almost certain that its the game code thats buggy in this case. Games violate specifications all the time. This error is gracefully handled so it shouldn't crash the emulator anyway.


Messages In This Thread
RE: Puzzlegeddon [NPUB30125] - by ps0ne - 06-21-2016, 11:02 AM
RE: Puzzlegeddon [NPUB30125] - by GrantKane - 01-18-2018, 12:34 AM
RE: Puzzlegeddon [NPUB30125] - by GrantKane - 05-20-2018, 04:00 PM
RE: Puzzlegeddon [NPUB30125] - by digitaldude - 10-29-2018, 08:05 PM
RE: Puzzlegeddon [NPUB30125] - by Annie - 06-21-2016, 04:50 PM
RE: Puzzlegeddon [NPUB30125] - by ps0ne - 06-26-2016, 05:51 AM
RE: Puzzlegeddon [NPUB30125] - by kd-11 - 07-02-2016, 03:39 PM
RE: Puzzlegeddon [NPUB30125] - by aakh1361 - 01-20-2017, 09:37 PM
RE: Puzzlegeddon [NPUB30125] - by aakh1361 - 01-29-2017, 04:05 PM

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