06-21-2016, 07:49 AM -
The game reaches to menu. Some particles are flashing and polygons are
misshapen. There is no sound.
Settings:
Core
PPU: Interpreter (precise)
SPU: Interpreter (precise)
LLE Module: CellRtc, CellSre (this isn't necessary)
Graphics
- Vulkan (In DX12, worm's polygons are flashing. In OpenGL, black screen in menu.)
- 1280x720 (This game also supports 1920x1080)
- Auto (Frame limit)
- VSync On
- 16:9
Sound
- XAudio2
https://github.com/RPCS3/rpcs3/issues/1808
misshapen. There is no sound.
Settings:
Core
PPU: Interpreter (precise)
SPU: Interpreter (precise)
LLE Module: CellRtc, CellSre (this isn't necessary)
Graphics
- Vulkan (In DX12, worm's polygons are flashing. In OpenGL, black screen in menu.)
- 1280x720 (This game also supports 1920x1080)
- Auto (Frame limit)
- VSync On
- 16:9
Sound
- XAudio2
https://github.com/RPCS3/rpcs3/issues/1808
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11