03-19-2016, 06:59 PM -
(03-19-2016, 06:52 PM)tambre Wrote: Simply no. That isn't going to happen without a drastic shift in RPCS3's approach to emulation.
Implementing possibility for booting the XMB would mean reversing the hardware registers and emulating those alongside with rendering context switching and IPC (Inter-Process Communication).
If you want such emulation, you're probably in for a long wait, until Nucleus progresses further.
As I thought then, Basically.
It is not a major feature So I didn't expect it, Game emulation is one thing, But XMB is another.
I also crossed wires because I noticed of course that some games call for trophy/User/dash info multiple times throughout, and sometimes rely on the xmb in chunks.
Thanks anyway guys, and hopefully we reach that stage!