03-13-2016, 03:27 PM -
(03-13-2016, 03:23 PM)xXBeefyDjXx Wrote:(03-13-2016, 03:09 PM)tambre Wrote:(03-13-2016, 03:00 PM)xXBeefyDjXx Wrote: I have managed to get Angry Birds Trilogy [NPEB-01235] To work..
The Game Boots up into loading screens, And Title screens.
Pressing start allows menu loads, and then into cutscreens.
I will upload logs now, and Video later today.
LLEs Used:
cellCamera_Lib
cellFiber_lib
libgem
cellHttp_lib
cellSre_lib
Please consult the submission guidelines. I have corrected the title and moved it to the right section.
Also quite interesting - it's trying to execute sys_gamepad_ycon_if.
Correct. No idea what module that would come under though?
Testing with different settings now and will upload videos testing different scenarios shortly to youtube.
also noted that was Annie's build and will be using the Appveyor builds from the official branch to test.
That's a system call afaik, nothing you can LLE.
I tried running the game with the modules and settings you stated above and all I get is a black screen ending on an exception.
Currently on Visual Studio 2015 trying to get a StackTrace.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux