Atelier Rorona Plus The Alchemist of Arland [BLES02050]
Started by sakura leite costa




79 posts in this topic
tambre
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03-09-2016, 05:36 AM -
#15
(03-08-2016, 11:40 PM)flashmozzg Wrote:
(03-08-2016, 12:32 PM)Gundark Wrote: Only cellSre is needed. Everything in menu is working except when selecting new game in which case it throws:
{PPU Thread[0x1] (main_thread)[0x007343fc]} Exception:
(in file Emu\SysCalls\Modules\cellFont.cpp:588, in function cellFontGetKerning)

What about cellFont ?

I think somebody mentioned quite a while ago, that LLE'ing cellFont doesn't work.


Messages In This Thread
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - by sakura leite costa - 07-08-2014, 12:05 PM
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - by tambre - 03-09-2016, 05:36 AM
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - by iplayemugames - 04-17-2017, 06:59 PM
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - by BornInWinter - 06-17-2017, 08:11 AM
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - by DeadorAlive5 - 08-15-2017, 09:30 AM
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - by DeadorAlive5 - 08-15-2017, 03:51 PM

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