02-23-2016, 08:52 PM -
Code:
{PPU Thread[0x1] (main_thread)[0x00d63844]} cellSpurs TODO: cellSpursSetExceptionEventHandler
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{PPU Thread[0x62] (_fiberRuntime_2b607c00_00)[0x008e89f0]} cellSync2 TODO: cellSync2SemaphoreAcquire
{PPU Thread[0x1] (main_thread)[0x008e89f0]} cellSync2 TODO: cellSync2SemaphoreAcquire
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{PPU Thread[0x3c] (CRI Server Manager)[0x008e8550]} cellSpursJq TODO: _cellSpursJobQueuePort2CopyPushJobBody
{PPU Thread[0x3c] (CRI Server Manager)[0x008e8610]} cellSpursJq TODO: cellSpursJobQueuePort2Sync
cell_Sre and cell_SpursJq are needed I believe.
cell_Sync2 can't be LLEd because it crashes the emulation due to some cell_Fiber error.
I tried with OpenGL here and I have the same black screen with FPS outcome.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux