01-29-2016, 01:28 PM -
(01-29-2016, 07:43 AM)MrComputerRevo Wrote: I'm the guy who made the video. I used cellSpursJq, cellSre, cellFiber LLE modules, PPU Interpreter 2, SPU Interpreter Fast and DX12. I guess the problem with the game is that CriWare movie .usm files are encoded in AVC. I re-encoded them to MPEG and after that it is completely fine and playable through to the end.
Off-topic: Chaos;Child also a SciADV title and uses the same engine does work on OpenGL but not on DX12... If I create a new thread and post both OpenGL and DX12 logs will you guys help me out?
That's because we probably don't have AVC decoding support yet, but you should be able to LLE the module, that decodes the movie files (if the game uses the modules for it). Other than that, good work! You can create a thread for Chaos;Child. Make sure to include all relevant information and follow the guidelines, though!