Dx12 not working
Started by siulmagic




13 posts in this topic
vlj
Unregistered


 
01-21-2016, 05:46 PM -
#5
(01-21-2016, 12:11 PM)siulmagic Wrote: Ok selected the proper spu and ppu compilers,now i have a problem when selecting my 3d renders , it shows my gt 635m as all renders. il post a screen shot, i think this is an issue with the dreaded nvidia optimus, or my cards dx12 docent have the proper apis. Also i can select open gl as my renders but i get like 4fps and a black screen, but the game does show signs of running on the logger.


looks like nvidia optimus is messing with the adaptater selection :/ Is there a way to disable optimus ?


Messages In This Thread
RE: Dx12 not working - by siulmagic - 01-20-2016, 04:19 PM
RE: Dx12 not working - by tambre - 01-20-2016, 05:07 PM
RE: Dx12 not working - by Kristiqn5 - 01-20-2016, 09:11 PM
RE: Dx12 not working - by siulmagic - 01-21-2016, 12:11 PM
RE: Dx12 not working - by vlj - 01-21-2016, 05:46 PM
RE: Dx12 not working - by siulmagic - 01-24-2016, 02:57 PM
RE: Dx12 not working - by tambre - 01-24-2016, 02:59 PM
RE: Dx12 not working - by siulmagic - 01-24-2016, 03:02 PM
RE: Dx12 not working - by tambre - 01-24-2016, 03:05 PM
RE: Dx12 not working - by siulmagic - 01-24-2016, 03:08 PM
RE: Dx12 not working - by ssshadow - 01-25-2016, 08:55 AM
RE: Dx12 not working - by siulmagic - 01-25-2016, 02:57 PM
RE: Dx12 not working - by siulmagic - 01-25-2016, 03:25 PM
RE: Dx12 not working - by flashmozzg - 01-26-2016, 02:06 PM

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