10-25-2015, 05:34 PM -
(10-25-2015, 05:18 PM)vlj Wrote: Braid now correctly renders with d3d12 branch.yep, but not Playable, after enter world 3 error :
There's a catch though, some ennemies are invisible, I don't know why.
I finished a level, I think the game can enter "playable" section.
Quote:E {PPU[0x1] Thread (main_thread)[0x0032e0c8]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
E {PPU[0x1] Thread (main_thread)[0x0032e0c8]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
E {rsx::thread} Unknown/illegal instruction: 0x7f (forced unit 0)
E {rsx::thread} Src type 3 used, please report this to a developer.
E {rsx::thread} Bad src type 3
E {rsx::thread} Src type 3 used, please report this to a developer.
E {rsx::thread} Bad src type 3
E {rsx::thread} FS build failed:\Emulateurs\Rpcs3\FragmentProgram.hlsl(116,59): error X3000: syntax error: unexpected token '.'
D:\Emulateurs\Rpcs3\FragmentProgram.hlsl(116,55-64): error X3013: 'abs': no matching 0 parameter intrinsic function
D:\Emulateurs\Rpcs3\FragmentProgram.hlsl(116,55-64): error X3013: Possible intrinsic functions are:
D:\Emulateurs\Rpcs3\FragmentProgram.hlsl(116,55-64): error X3013: abs(float|half|double|min10float|min16float|int|uint|min12int|min16int|min16uint)
E {rsx::thread} LoadProgram failed.
probleme, Enemy Not visible, so Not Playable