What is Nucleus?
Started by mr.devolver




13 posts in this topic
ps0ne
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304 posts 59 threads Joined: Oct 2017
04-09-2015, 07:00 AM -
#11
(04-08-2015, 08:02 PM)AlexAltea Wrote: [*] Because of that, accurately emulating RSX contexts (e.g. actually mapping and using the dma_control, driver_info, report areas) is a must. What concerns rendering: OpenGL 4.3 for now, moving to 4.5 (AZDO stuff) atm. Vulkan once it's out.
Looking at development of pete's ogl2/directx psx graphic plugin, the version written in higher directx version in mind, had less hacks. It's kind of natural that higher/successive api version brings what consoles have could already. How about opengl 4.5 and higher? Does really it have some instructions/extensions that can speed up ps3 emulation, or make ps3 instructions as native for pc gpu? Apparently xenia (x360 emu) developer dropped directx and requires ogl 4.5 with vulcan/dx12 eventually.
Wonder how close-to-metal api can help emulation, since emulator is not regular PC game. The tradition is that emulator is cpu power bound, not api overhead bound, isnt it?
Cool


Messages In This Thread
RE: What is Nucleus? - by mr.devolver - 04-08-2015, 08:09 AM
RE: What is Nucleus? - by tambre - 04-08-2015, 05:27 PM
RE: What is Nucleus? - by Ru4slan - 04-08-2015, 06:04 PM
RE: What is Nucleus? - by DragonNeos - 04-08-2015, 06:22 PM
RE: What is Nucleus? - by tambre - 04-08-2015, 06:39 PM
RE: What is Nucleus? - by Ekaseo - 04-08-2015, 06:42 PM
RE: What is Nucleus? - by Darkriot - 04-08-2015, 09:24 PM
RE: What is Nucleus? - by mr.devolver - 04-08-2015, 10:00 PM
RE: What is Nucleus? - by tambre - 04-09-2015, 03:45 AM
RE: What is Nucleus? - by Darkriot - 04-09-2015, 05:16 AM
RE: What is Nucleus? - by ps0ne - 04-09-2015, 07:00 AM
RE: What is Nucleus? - by derpf - 04-09-2015, 10:16 AM
RE: What is Nucleus? - by ps0ne - 04-09-2015, 06:50 PM
RE: What is Nucleus? - by flashmozzg - 04-09-2015, 08:21 PM

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