02-26-2015, 10:27 PM -
Parallel compilation would be interesting for the different versions of OpenGL 3.3 and OpenGL 3.3+, as the PS2 emulator plugins. Recalling that was possible in previous versions of rpcs3 interpret VP and FP images with OpenGL 3.3, since the hardware of the Playstation 3 is based on NVIDIA G70 thus may not require as current video hardware.