12-27-2014, 09:31 PM -
(12-27-2014, 09:28 PM)Ekaseo Wrote:(12-27-2014, 05:57 PM)tambre Wrote:(12-27-2014, 05:37 PM)jonsalat Wrote: Log; http://rghost.net/60008733
Seems like it uses CELL_GCM_NV4097_INLINE_ARRAY.
Don't expect this game to display anything anytime soon.
is:
hard to implement? Because I noticed that almost every game needs this.Code:E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
I have absolutely no idea how direct memory access (DMA) works on a PS3. If it was relevant it'd probably be implemented already. It's better to ask somebody else though.