07-01-2014, 06:35 PM -
It can also be noted that this game has LAN multiplayer, and although searching for games seems to work, creating and hosting one just silently hangs, with the last lines being:
Some network activity can be seen from rpcs3.exe in both cases.
EDIT: I was mistaken, loading does not work after restarting the game.
Code:
HLE: W PPU[1] Thread (CPUThread)[0x00504010]sys_net warning: recvfrom(s=-1, buf_addr=0xd000e494, len=2287, flags=0x0, addr_addr=0xd000e484, paddrlen=0xd000e480)
HLE: W PPU[1] Thread (CPUThread)[0x005040a0]sys_net warning: accept(s=1048, family_addr=0xd000eb24, paddrlen=0xd000eb20)
Some network activity can be seen from rpcs3.exe in both cases.
EDIT: I was mistaken, loading does not work after restarting the game.