05-27-2014, 04:42 PM -
(05-27-2014, 04:40 PM)niallquinn Wrote:(05-23-2014, 01:08 PM)niallquinn Wrote:(05-23-2014, 11:33 AM)ssshadow Wrote:(05-23-2014, 11:08 AM)niallquinn Wrote: I'd settle for getting the intro back never mind it going in game!
It works for me, check your settings:
https://i.imgur.com/2PWJUEP.png
It is very important that log level is set to nothing.
Thanks Mr S, I'll check tonight.
It's much appreciated.
Well with those settings the opengl windows open, nothing happens left it 10 minutes. So turned the logging back on and am getting a "alBufferData: OpenAL error 0xa002". This is using the latest automatic build.
Thanks.
I think there should be another error before the openal error loop.
Good news, saving works! Open the (invisible) menu with triangle, and it is the third option from the bottom. Here you can see the created files.
Other findings: You can trigger the same z-fighting issue as Disgaea 3:
And the missing sprites can be seen in the rsx debugger.