03-18-2014, 06:34 AM -
(03-18-2014, 12:38 AM)AlexAltea Wrote:should be fixed now(03-18-2014, 12:11 AM)kacek Wrote: ok, i think i have managed to implement border color command(making first commit ). but game is only showing white gsframe with many spurs TODO's(althought my game id is diffrent).
Nice! Thanks a lot. I noticed a small issue. regarding the format of the color argument. I'm not 100% since I don't really know what format does OpenGL expect, but I do know that ARGS(0) in that command stores an ARGB value, so I guess the color argument should be rotated 8 bits to right (without zero padding) in case OpenGL requires a RGBA value.