11-26-2012, 09:56 PM -
(11-26-2012, 04:26 PM)hlide Wrote: Technically 360 has 3 powerpc cores. There are two symmetric multithreading (SMT), finegrained hardware threads per core. So ultimately, it is like you have 6 processors. Each core contains a complement of four-way single-instruction, multiple data (SIMD) vector units called VMX128 and those cores run at 3.2 Ghz.That review make look the PS3 like a poor console hahahaha.
Either way, i still thinking the PS3 is more complex than the 360 since each SPU cores of the PS3 are used to an specific function of games. (I read once on the magazine Popular Mechanics that it really have 8 cores, where the 7 and 8 cores was for emergencies and the OS). In fact, Crytek people complain about this console generation for the low average of RAM and not for the CPU's, so i guess this is good news for emu scene since there's not much process to code at same time. (On a 7 or 8 cores SPU's? hahahaha, it still being a hard work)
The 360 was best sellers but not for the hardware. On my country almost everybody have an 360 because it got pirated so quickly (Like the PSone); the PS3 on the other hand still being a trouble to pirate it so the popularity of the 360 over the PS3 was the pirate thing; not the hardware it self. On the 360 you can use the online pass even it is pirated; if your PS3 is pirated you can't go online.