White screen after booting game (Super Street Fighter II Turbo HD Remix)
Started by cumbot123




2 posts in this topic
cumbot123
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1 posts 1 threads Joined: Jun 2020
06-23-2020, 08:44 PM -
#1
Hi all,


After I boot Super Street Fighter II Turbo HD Remix, I get a white screen and a game booted at 0.0 FPS. I have ticked the 'Write Color Buffers' field and am rendering with OpenGL with a framelimit of 30, aspect ratio of 16:9, and default resolution of 1280x720.

My graphics card is Intel HD Graphics 5500 and my processor is Intel® Core™ i5-5200U CPU, 4 threads. My computer has 11.89 GB of RAM.

Attached you can find the log file that is displayed after I boot the game

Any help would be appreciated!
Ani
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4,264 posts 105 threads Joined: Aug 2017
06-24-2020, 08:37 PM -
#2
Log file isn't attached, but your GPU is the problem. Proprietary intel drivers are not supported, stuff before Iris doesn't have Vulkan support and the OpenGL stack is completely broken.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
karcher
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3 posts 1 threads Joined: Jul 2020
07-07-2020, 01:37 PM -
#3
i have the same problem with intel how can i make rpcs3 use my amd gpu.


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