Eat Lead: The Return of Matt Hazard [NPUB31186]
Started by Testing




3 posts in this topic
Testing
Member


0
43 posts 16 threads Joined: Aug 2017
09-04-2017, 05:21 AM -
#1
RPCS3 v0.0.3-3-9440e65 Alpha
Intel® Core™ i5-6500 CPU @ 3.20GHz | 4 Threads | 7.97 GiB RAM | AVX | TSX

Goes ingame
The gameplay is a black screen with only the HUD being rendered.
[Image: 78qHwlE.png][Image: bCqPfMI.png]


.7z   RPCS3.7z (Size: 162.32 KB / Downloads: 0)
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
11-08-2017, 12:29 PM -
#2
RPCS3 v0.0.3-3-865bb47 Alpha
Still ingame

Now displays graphics for the first time thanks to this https://github.com/RPCS3/rpcs3/pull/3699 being merged.
[Image: 814361bd49.jpg]
This post was last modified: 11-08-2017, 12:30 PM by Asinine.


Attached Files
.gz   RPCS3.log.gz (Size: 783.54 KB / Downloads: 3)
Deminating
RPCS3 Tester


1
389 posts 106 threads Joined: Mar 2018
04-17-2018, 12:35 PM -
#3
RPCS3 v0.0.5-6653-d957531da Alpha | HEAD

Intel® Core™ i5-6600K CPU @ 3.50GHz | 4 Threads | 15.92 GiB RAM | AVX+ | TSX



Still ingame. The sound doesn't seem to work at all except in menus. Graphics are fine now, FPS is great when not compiling.
Doesn't seem to compile shaders efficiently. That or it just has an insane amount of them. The tutorial took me an hour and a half alone, and compiled over 2k shaders from what is effectively meant to be 10 minutes of playtime.
The game takes about 20+ minutes to reboot for me with its shaders. At least it doesn't crash on OpenGL.


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digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-23-2022, 06:50 PM -
#4
RPCS3 v0.0.20-13309-10e6b43a

Playable.


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.rar   RPCS3EatLead.rar (Size: 358.51 KB / Downloads: 2)


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