Mafia II [NPUB30656]
Started by money123451




1 posts in this topic
money123451
Unregistered


 
08-19-2017, 04:09 AM -
#1
build 0.0.3-93bfe81
goes ingame can be played until it crashes from any number of errors fails to go ingame most of the time has a memory error if you don't set firmware settings to Load liblv2.sprx only generates lots of shader cache in the first min of gameplay alone(see attached photo).
L0WHAWK
Member


1
167 posts 23 threads Joined: May 2023
12-20-2023, 03:50 AM -
#2
I just tried it out. Seemed to play fine, but WILL need further testing. It may be a setting I need to enable, but I fear it isn't just a simple tic of a box.
Here is game footage and the Error I got when it eventually crashed.
There was no log file generated.
Everything is set to Default....

RPCS3 v0.0.29-15827-8b6fa32d Alpha | master
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 31.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0

YTvideo: https://youtu.be/zm895PXPAtk

Update: I tested with OpenGL and the game goes beyond what vulkan would alllow. But the FPS take a hit..
I've played a total of 1hour and 20 minutes with OpenGL, and zero crashes.
It does drop frames when I 1st start playing under OpenGL, but after a few minutes it held a steady 30fps, with exception of a few minor times frames would drop. Example, when you steal your 1st car and the cops are alerted.
This post was last modified: 12-20-2023, 08:45 AM by L0WHAWK.


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