GrantKaneResident Evil: Revelations [BLES01773]
Started by GrantKane




16 posts in this topic
crispy81
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175 posts 19 threads Joined: Jan 2018
09-07-2018, 11:41 PM -
#11
RPCS3 v0.0.5-7320-fb5cdf97 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 31.93 GiB RAM | AVX+ | TSX

Still on eternal loading screen.


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crispy81
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175 posts 19 threads Joined: Jan 2018
09-24-2018, 11:26 AM -
#12
RPCS3 v0.0.5-7380-06572c60 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 31.93 GiB RAM | AVX+ | TSX

Doesn't load with LLVM, have to use Interpreter. Same infinite loading screen.
Asinine
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1,962 posts 79 threads Joined: Aug 2017
10-14-2018, 05:12 PM -
#13
Can you find which build made the game stop loading properly and make an issue on our github with all the relevant information then? https://github.com/RPCS3/rpcs3/issues Once you find the Pull Request which broke the game just check to make sure an issue hasn't already been made.
crispy81
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175 posts 19 threads Joined: Jan 2018
10-27-2018, 02:34 PM -
#14
(10-14-2018, 05:12 PM)Asinine Wrote: Can you find which build made the game stop loading properly and make an issue on our github with all the relevant information then? https://github.com/RPCS3/rpcs3/issues Once you find the Pull Request which broke the game just check to make sure an issue hasn't already been made.

Pull Request #4504 (rpcs3-v0.0.5-6718-737db900_win64) is when both Resident Evil Revelations 1 and 2 both got into infinite loading screens. Both games are still doing that to this day and most current build. Pull request #4526 (rpcs3-v0.0.5-6697-753d8170_win64) is the last build where both games were ingame and mostly playable.
This post was last modified: 10-27-2018, 02:39 PM by crispy81.
crispy81
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175 posts 19 threads Joined: Jan 2018
11-15-2018, 11:25 AM -
#15
RPCS3 v0.0.5-7497-0044eb44 Alpha | HEAD

Game now progresses past infinite loading screen, and goes in game.
crispy81
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175 posts 19 threads Joined: Jan 2018
11-27-2018, 07:48 AM -
#16
Promote to playable. Played from start to finish, no crashes.

RPCS3 v0.0.5-7510-7f1cbb11 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 31.93 GiB RAM | AVX+ | TSX

Vulkan - default settings
Framerate was in the 20 - 30fps range most of the time. Cutscenes are slightly out of sync, nothing major.
Sound is perfect. Colours are perfect. No tearing or artifacts.

Screenshots attached, log is 11mb compressed, too large to attach.
This post was last modified: 11-27-2018, 07:49 AM by crispy81.


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UaQ - lover
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494 posts 46 threads Joined: Nov 2018
11-27-2018, 08:49 AM -
#17
(11-27-2018, 07:48 AM)crispy81 Wrote: Promote to playable. Played from start to finish, no crashes.

RPCS3 v0.0.5-7510-7f1cbb11 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 31.93 GiB RAM | AVX+ | TSX

Vulkan - default settings
Framerate was in the 20 - 30fps range most of the time. Cutscenes are slightly out of sync, nothing major.
Sound is perfect. Colours are perfect. No tearing or artifacts.

Screenshots attached, log is 11mb compressed, too large to attach.


Thanks for your testing
soon


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