Kung Fu Panda [BLES00243]
Started by GrantKane




4 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
05-05-2017, 01:00 AM -
#1
RPCS3 v0.0.2-3-2845617 Alpha
The game doesn't even show its graphics window.
Quote:·F 0:00:04.979662 {PPU[0x1000000] Thread (main_thread) [0x00b55108]} MEM: Access violation reading location 0x41a
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
11-11-2017, 01:45 AM -
#2
RPCS3 v0.0.3-3-3c9126d Alpha | HEAD
Ingame with graphic bugs.
[Image: twMlckd.png]
[Image: Czy2cLz.jpg]


Attached Files
.7z   RPCS3.7z (Size: 274.51 KB / Downloads: 15)
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
11-11-2017, 07:49 AM -
#3
Moved to ingame
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
02-03-2019, 11:57 PM -
#4
RPCS3 v0.0.6-7786-a36d3af3 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti'

stats: maybe playable

[Image: attachment.php?aid=12636]

Gameplay with fps Vulkan 31min

https://drive.google.com/file/d/11XUDKyk...sp=sharing

log file in Attachment


Attached Files Thumbnail(s)
   

.gz   RPCS3 Kung Fu Panda [BLES00243].log.gz (Size: 333.63 KB / Downloads: 10)
soon
SloppyPuppy
Member


0
1 posts 0 threads Joined: Apr 2020
04-05-2020, 02:36 PM -
#5
This is not playable,impossible to finish,last mission has severe rendering bugs,strobe lights,missing textures and alot of different things (I fiddled with the options for a very long time and still didn't produce any results,deleted all caches and everything,tried turning off vblank and all) at one point the game freezes and won't work,every mission before the last one worked perfectly with stable 60 fps at 120Hz Vblank (http://prntscr.com/rtgqoy) however The final mission won't render properly,the shader compiling takes forever,and once they do get compiled the strobe light effect still goes on,the audio lags behind the video,and couple seconds after the game starts (after cutscene) the game freezes and stops working,I tried switching between both Vulkan and OpenGL,the same exact symptomes,I messed with bunch of video settings turning down vblank back to 60,turning off and on color buffers,many different things. Here's a screenshot of what happens after freezing once and then starting the game again on the same mission (http://prntscr.com/rtgv4o),meanwhile if you loadup a different mission and then reload the final mission again,you get the choppy strobe lighty 
rendering bug and shortly a crash too. (http://prntscr.com/rtgxvb) (http://prntscr.com/rtgy4s) finally this is the exact moment it always crashes,when it tries to engage the second cutsceen after part of the level. (http://prntscr.com/rtgyjp) I am quite new,so if I am not mistaken this would be considered in-game and not playable (http://prntscr.com/rtgzv6)


Forum Jump:


Users browsing this thread: 1 Guest(s)