Ratchet & Clank 2 [NPEA00386]
Started by MarioSonic2987




5 posts in this topic
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
04-16-2017, 07:27 AM -
#1
Tested in 14f02b2.

Core

PPU: Interpreter (fast)
SPU: Interpreter (precise)

LLE Modules
Automatic

Graphics

- OpenGL
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
12-01-2017, 08:54 PM -
#2
With rpcs3-v0.0.4-2017-12-01-3fbc960c_win64, goes ingame with flickering textures.

PD: Move this thread to Ingame.
This post was last modified: 12-02-2017, 06:27 PM by MarioSonic2987. Edit Reason: typo


Attached Files Thumbnail(s)
           

.gz   Log RC2 1-12-17 GL.gz (Size: 1.3 MB / Downloads: 52)
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
ProxyPhoenix
Member


0
2 posts 0 threads Joined: Mar 2018
03-18-2018, 08:58 PM -
#3
Version : 0.0.5-6544-f66d5adf5 Alpha

PPU: LLVM

SPU: ASMJIT

Additional Settings: 3 out of 4 boxes ticked

Renderer: Vulkan

Graphics Device: GTX 1070

Anisotropic Filter & Frame limit: Auto

Default Resolution: 1920x1080

Using GPU Texture Scaling

The game goes pretty fine. Some sounds don't appear (like the titanium bolt final notes) and whenever you are looking down or in a closed place, the game goes to the max frame rate. The shadows are always squares and won't appear always.

https://youtu.be/KzByHxiz3YM
ori0032
Member


0
44 posts 5 threads Joined: Nov 2017
08-05-2019, 01:28 PM -
#4
I'm using:
rpcs3-v0.0.6-8442-6e89e4eb_win64

Specs:
I7 9700K 16GB
GTX 1060 3GB

Settings:
I'm using Vulkan and 60 FPS locked. all the other settings as default.

Report:
That game is Playable

When it will finish uploading see here:
https://youtu.be/1-NEZUuZLO8
This post was last modified: 08-05-2019, 01:28 PM by ori0032.
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
08-05-2019, 02:45 PM -
#5
You only tested the very first level, so within the first 10mins of the game, which also happens to be one of the fastest areas in the whole game. I've put ~6hrs into my playthrough of R&C 2 and it gets much slower. Unless you can show intensive areas running at good frame-rates I can't really say this game is playable yet. Even I used to get over 300fps on the ship in the first 2minutes of the game. But it goes down to below 40 later on.
ori0032
Member


0
44 posts 5 threads Joined: Nov 2017
08-06-2019, 02:39 AM -
#6
(08-05-2019, 02:45 PM)Asinine Wrote: You only tested the very first level, so within the first 10mins of the game, which also happens to be one of the fastest areas in the whole game. I've put ~6hrs into my playthrough of R&C 2 and it gets much slower. Unless you can show intensive areas running at good frame-rates I can't really say this game is playable yet. Even I used to get over 300fps on the ship in the first 2minutes of the game. But it goes down to below 40 later on.
I'll try it later


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