Journey: Collector's Edition [BCES01740]
Started by GrantKane




3 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
03-02-2017, 11:12 PM -
#1
RPCS3 v0.0.1-5-1f45f05 Pre-Alpha
The game freezes after intro logos.
Zardas
Member


0
10 posts 0 threads Joined: Aug 2017
09-25-2017, 05:57 PM -
#2
rpcs3-v0.0.3-2017-09-23-e7db0c7d_win64

Main menu works, but starting any game immediately crashes with:

Code:
F {PPU[0x1000010] Thread (HLE Video Decoder)} class std::runtime_error thrown: AU decoding error(0xffffffff)

(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellVdec.cpp:236)


Attached Files
.gz   RPCS3.log.gz (Size: 199.31 KB / Downloads: 5)
i5-4440, 8 GB DDR3-1600, GTX 960 4GB
Pillus
Member


0
6 posts 3 threads Joined: Oct 2017
10-11-2017, 05:37 PM -
#3
RPCS3 v0.0.3-3-f5d450f Alpha | HEAD

This have now changed into not booting at all, might want to move this back to "Nothing" Category?

During boot, it shows the video window for 1 second, and then terminates, resulting in this log entry:
E {PPU[0x1000000] Thread (main_thread) [0x00ceae38]} Stat: '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x31]

Will attach the whole log as well:


Attached Files
.gz   RPCS3.log.gz (Size: 32.12 KB / Downloads: 6)
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
03-15-2018, 11:16 AM -
#4
Ingame as of my test here: https://forums.rpcs3.net/thread-180916.html with RPCS3 v0.0.5-6541-5f047034a Alpha

Requires load automatic and manual libraries with libvdec.sprx ticked.

This collection is unique in the sense that this gameID is specifically just for the launcher. To install the games it comes with you need to navigate to the extra folder and install the pkg's there.

These packages contain the games, but they all have different ID's from the collection launcher. Technically this game ID is just where you get info on the games e.g screenshots behind the scenes etc.

While this works perfectly I'm just going to move it to ingame and avoid confusion about Journey being playable or not.


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