AAKH1361Air Conflicts: Pacific Carriers Demo [NPEB90469]
Started by AAKH1361




3 posts in this topic
AAKH1361
Member


0
292 posts 121 threads Joined: Aug 2017
02-07-2017, 12:07 PM -
#1
Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: Null

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libresc.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
digitaldude
RPCS3 Tester


0
2,696 posts 529 threads Joined: Aug 2017
07-11-2017, 12:53 PM -
#2
rpcs3-v0.0.2-2017-07-08-a56c523e_win64

Ingame, almost all levels work and are playable but one level needs opengl and write color buffer on for some reason which drastically lowers the fps. Title should say demo btw.
Ani
Administrator
*******


10
3,253 posts 81 threads Joined: Aug 2017
07-23-2017, 02:31 PM -
#3
I'm pretty sure all PSN games that have a 9 as 5th caracter in the Game ID are Demos. Corrected Title.
Deminating
RPCS3 Tester


1
388 posts 105 threads Joined: Mar 2018
04-10-2018, 11:41 PM -
#4
RPCS3 v0.0.5-6649-7303f04bc Alpha | HEAD

Intel® Core™ i5-6600K CPU @ 3.50GHz | 4 Threads | 15.92 GiB RAM | AVX+ | TSX

Playable.
This has probably been playable for a very long time, but here's the report.
Generally perfect, first mission of Japan's campaign is bit lower on the framerate, but still good.
This post was last modified: 04-10-2018, 11:43 PM by Deminating.


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