3D Dot Game Heroes [BLES00875]
Started by ssshadow




22 posts in this topic
ssshadow
Administrator
*******


4
2,494 posts 63 threads Joined: Aug 2017
02-04-2017, 05:00 PM -
#1
Displays a single frame before crashing.

LLE:
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

Screenshot:


Log:

Megamouse
RPCS3 Developer


0
129 posts 84 threads Joined: Aug 2017
03-21-2017, 01:22 PM -
#2
RPCS3 v0.0.2-8-dbbc7fd Alpha
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Renderer: OpenGL

sometimes goes intro as above or full intro and title screen or menu or rpcs3 crashes:
multiple logs for different cases in zip file





Ani
Administrator
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16
4,264 posts 105 threads Joined: Aug 2017
03-23-2017, 04:45 PM -
#3
What build is this? I can't find such commit. Please retest with master.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
ssshadow
Administrator
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4
2,494 posts 63 threads Joined: Aug 2017
03-24-2017, 10:36 AM -
#4
It's kd-11 stuff. But it will be merged so... eh.
Megamouse
RPCS3 Developer


0
129 posts 84 threads Joined: Aug 2017
05-22-2017, 08:41 PM -
#5
(03-24-2017, 10:36 AM)ssshadow Wrote: It's kd-11 stuff. But it will be merged so... eh.

Try with secret-build same result. on OpenGL
hammer300
Unregistered


 
07-04-2017, 06:11 AM -
#6
Any hope for this game to become playable soon? One of my favorite games.
hammer300
Unregistered


 
08-07-2017, 05:24 AM -
#7
usa version goes to title screen now but crashes when starting new game with

F {MFC Thread} MEM: Access violation reading location 0x30cc080
N00byKing
Member


0
2 posts 0 threads Joined: Dec 2017
12-03-2017, 03:18 PM -
#8
Now Ingame, not that good performance though

RPCS3 Version: v0.0.4-6201-bfb3144f Alpha
Tested using the OpenGL and Vulkan backends.

NOTE:
Vulkan is borderline playable, has hard stuttering during shader generation which is why I wasnt sure whether or not to classify it as playable.

I was unable to record the Game because it crashes when i try, however i did make some Screenshots


BTW it wont let me upload the uncompressed Log file:
Code:
Please correct the following errors before continuing:

   The type of file that you attached is not allowed. Please remove the attachment or choose a different type.
Ani
Administrator
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16
4,264 posts 105 threads Joined: Aug 2017
12-03-2017, 07:22 PM -
#9
You're not supposed to upload uncompressed text/log files, that makes no sense. Large text should always be compressed

The compressed log file you uploaded is from an empty log file, you need to upload a valid one.
This post was last modified: 12-03-2017, 07:27 PM by Ani.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
N00byKing
Member


0
2 posts 0 threads Joined: Dec 2017
12-05-2017, 02:00 PM -
#10
Well then, here's Log 2.0, now in HD


While doing that I also found out that it crashes sometimes when pressing start during loading phases


Attached Files
.gz   RPCS3.log.gz (Size: 282.48 KB / Downloads: 7)


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