Worms 2: Armageddon [NPEB00292]
Started by MarioSonic2987




3 posts in this topic
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
08-16-2016, 02:33 PM -
#1
This title reaches to title screen. If you press Start, the game crashes. Tested in 1c33c01.

Core

PPU: Interpreter (precise)
SPU: Interpreter (precise)
LLE Modules: Rtc, Sre

Graphics

- DX12
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2

In OpenGL, outputs:
Code:
{rsx::thread} class gl::glsl::compilation_exception thrown: compilation failed: '0(81) : error C1008: undefined variable "tex0"
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
09-06-2016, 08:56 PM -
#2
In d4a55f4b, it's the same in Vulkan.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
12-23-2016, 12:01 PM -
#3
In 9e84804, more things of the title screen are rendered.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
04-09-2017, 11:15 AM -
#4
Reaches ingame with minor graphical glitches (with GPU scaling activated). Tested in 0d17356.

Log: https://drive.google.com/open?id=0B9Lymx...Wh3SnFJOTA

PD: Move this thread to Ingame.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11


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