High Velocity Bowling [NPEA00047]
Started by Ani




3 posts in this topic
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
02-07-2016, 12:20 AM -
#1
rpcs3-v0.0.0.6-454-gf66468f

DirectX 12
PPU2/SPU2

LLE:
cellSre
(Tried using cellFiber, cellSpursJq, cellSail but the output is the same)

Log attached

Crashes with:
·F {SPU[0x4a] Thread (CellSpursKernel4)[0x02d18]} Exception: Unknown/illegal channel (ch=1 [$SPU_WrEventMask], value=0x2)
(in file Emu\Cell\SPUThread.cpp:1132, in function SPUThread:Confusedet_ch_value)
Please report this to the developers.
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nash67
Unregistered


 
07-11-2017, 11:35 AM -
#2
RPCS3 v0.0.2-5414-4b431543
still the same black screen
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
12-03-2017, 11:32 AM -
#3
rpcs3-v0.0.4-2017-12-01-8f314c51_win64

Ingame.


Attached Files Thumbnail(s)
   

.rar   RPCS3Bowling.rar (Size: 124.9 KB / Downloads: 9)
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
07-13-2021, 01:53 AM -
#4
RPCS3 v0.0.17-12446-6a7324ab Alpha | HEAD
Intel® Core™ i7-7700HQ CPU @ 2.80GHz | 8 Threads | 15.96 GiB RAM | TSC: 2.808GHz | AVX+ | FMA
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
Found vulkan-compatible GPU: 'NVIDIA GeForce GTX 1070' running on driver 471.11.0.0
Firmware version: 4.88

stats: playable

ingame stable at 59 to 60fps all the time.

it's fine and no crash or freeze at all

log file and screenshots in Attachment


Attached Files Thumbnail(s)
           

.gz   RPCS3 High Velocity Bowling [NPEA00047].log.gz (Size: 232.83 KB / Downloads: 5)
soon


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