Sengoku Hime 4 [BLJM61104]
Started by Dante38490




2 posts in this topic
Dante38490
Unregistered


 
11-11-2015, 04:36 PM -
#1
I have a similair render with GL or DX12, very glitched




Kot-e
Member


0
3 posts 0 threads Joined: Feb 2019
02-19-2019, 11:20 PM -
#2
RPCS3 v0.0.6-7807-4c72f7c1 Alpha | HEAD

Gameplay wise seems to work fine on most maps. Some will lead to a MEM: Access violation writing location error (tested with OpenGL and Vulkan, same result).
Saves are working properly and sound too.

[Image: GzwF0H0.png]
[Image: Wu13JHA.jpg]
[Image: hz6VS9O.jpg]
[Image: Zh2RCxT.jpg]
FlexBy
RPCS3 Tester


5
477 posts 286 threads Joined: Nov 2021
11-10-2022, 01:14 PM -
#3
RPCS3 v0.0.25-14365-b875a86e Alpha | master | FW 4.88 | Windows 10 22H2
AMD Ryzen 5 3600 | 12 Threads | 31.93 GiB RAM | AVX+ | FMA3
GPU: NVIDIA GeForce RTX 3060 Ti (512.15)


Playable.


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