Hasbro Family Game Night 3 [NPUB30571]
Started by BlackDaemon




14 posts in this topic
BlackDaemon
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844 posts 374 threads Joined: Aug 2017
03-09-2014, 08:53 PM -
#1
Sometimes plays a few seconds of first video intro.
http://rghost.ru/private/52946358/b9a72d...e4c3a863f9
ssshadow
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2,494 posts 63 threads Joined: Aug 2017
03-09-2014, 09:21 PM -
#2
Sweet, first video to be played from a game.
Ani
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4,264 posts 105 threads Joined: Aug 2017
02-15-2016, 07:04 PM -
#3
Tried testing with rpcs3-v0.0.0.6-474-g3b7d0bc-win_x64, throws out

Code:
{rsx::thread} Exception: Unknow surface depth format 0
(in file Emu\RSX\GCM.cpp:869, in function rsx::to_surface_depth_format)
Please report this to the developers.
or
Code:
{rsx::thread} Exception: unknow surface color format 0
(in file Emu\RSX\GCM.cpp:914, in function rsx::to_surface_color_format)
Please report this to the developers.

Tried with: PPU1 + SPU1 and PPU2 + SPU2; OpenGL and DX12
Doesn't get to the loadable state

Log attached (PPU1 + SPU1 w/ DX12)
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
metallicafor
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02-15-2016, 07:12 PM -
#4
i personally would mark this as issue on github as the recent rsx pulled requests propably have something to do with this error. It used to work, at least the intro and it doesnt now, so something might be incorrectly implemented.
Ani
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4,264 posts 105 threads Joined: Aug 2017
02-15-2016, 07:15 PM -
#5
(02-15-2016, 07:12 PM)metallicafor Wrote: i personally would mark this as issue on github as the recent rsx pulled requests propably have something to do with this error. It used to work, at least the intro and it doesnt now, so something might be incorrectly implemented.

Latest time it is known to work is from OP's post @ 03-09-2014. Two years have passed, so trying to find which commit broke it would be almost impossible I guess. Unless someone did manage to get it working on a recent build?
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
tambre
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02-15-2016, 07:57 PM -
#6
Before we ignored quite fatal errors. Depth format passed to the game was absolute garbage (2567 or something like that), but the emulator ignored it. It also reminds, that this was the first game I ever tested, when I got interested in PS3 emulation Smile
twdarkeh
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58 posts 7 threads Joined: Aug 2017
04-08-2017, 07:36 AM -
#7
So this game still only goes to intro, but throws a new error. I can't actually get said error, because:

http://puu.sh/vdgAD.png

After about 30 seconds. It just eats up ever more RAM until I end the process manually; can't even stop the emulator. An error dialog also pops up, but it's empty. Does the same on OGL and Vulkan.
twdarkeh
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58 posts 7 threads Joined: Aug 2017
07-12-2017, 01:17 AM -
#8
http://puu.sh/wHjyy.png

So this is new. Still doesn't do anything else, and I also can't upload the log, but still.
nash67
Unregistered


 
08-06-2017, 05:05 AM -
#9
RPCS3 v0.0.3-5594-c9d06b09
show 2 developers screen
then pops up with the error
then nothing but a black screen
Asinine
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2,060 posts 83 threads Joined: Aug 2017
10-14-2017, 04:24 PM -
#10
RPCS3 v0.0.3-3-1572d01 Alpha
Still intro

After closing a pop-up message that says you do not have enough disk space the game gets stuck on a black screen with this error:
U {PPU[0x1000000] Thread (main_thread) [0x0030e66c]} sceNp TODO: sceNpCustomMenuRegisterActions
U {PPU[0x1000006] Thread (Trophies) [0x00024ab8]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0x20ec8080, options=0x0)
Once the trophy implementation is completed this should be retested.


Attached Files
.gz   Hasbro_Family_Game_Night_3.log.gz (Size: 168.57 KB / Downloads: 0)


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