Kingdom Hearts HD 1.5 ReMIX [BLES01897]
Started by Dante38490




44 posts in this topic
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
12-12-2014, 12:45 AM -
#21
Maybe, it's time to Wake up?

what about this problem?

Quote:HLE: E {PPU[1] Thread (main_thread)[0x001fc040]} sys_fs error: "/dev_bdvd/PS3_GAME/USRDIR/KHLauncher/Launcher.mself" has unknown flags! flags: 0x00001000
HLE: E {PPU[1] Thread (main_thread)[0x001fc040]} sys_fs error: "/dev_bdvd/PS3_GAME/USRDIR/KHLauncher/Days.mself" has unknown flags! flags: 0x00001000

Can someone say me, what could be the problem?

Thanks!
Hykem
Unregistered


 
12-12-2014, 03:36 PM -
#22
(12-12-2014, 12:45 AM)Darkriot Wrote: Maybe, it's time to Wake up?

what about this problem?

Quote:HLE: E {PPU[1] Thread (main_thread)[0x001fc040]} sys_fs error: "/dev_bdvd/PS3_GAME/USRDIR/KHLauncher/Launcher.mself" has unknown flags! flags: 0x00001000
HLE: E {PPU[1] Thread (main_thread)[0x001fc040]} sys_fs error: "/dev_bdvd/PS3_GAME/USRDIR/KHLauncher/Days.mself" has unknown flags! flags: 0x00001000

Can someone say me, what could be the problem?

Thanks!

Hmm, sorry I completely forgot about this. As soon as I have some free time I'll implement MSELF support.
Thanks!
Dante38490
Unregistered


 
12-12-2014, 04:13 PM -
#23
(12-12-2014, 03:36 PM)Hykem Wrote: Hmm, sorry I completely forgot about this. As soon as I have some free time I'll implement MSELF support.
Thanks!
Very cool that Smile and would see if you could see to correct the problem at the VFS, since the last build, and change to the new VFS, Rpcs3 can not find the RAP file for .edat file.
Edit : Problem Fixed
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
12-12-2014, 04:16 PM -
#24
(12-12-2014, 03:36 PM)Hykem Wrote: Hmm, sorry I completely forgot about this. As soon as I have some free time I'll implement MSELF support.
Thanks!

Ooh, nice! Thank you Smile

(12-12-2014, 04:13 PM)Dante38490 Wrote: Very cool that Smile and would see if you could see to correct the problem at the VFS, since the last build, and change to the new VFS, Rpcs3 can not find the RAP file for .edat file.

Yes, i too have problems with VFS (can't read dev_bdvd and other paths)
Dante38490
Unregistered


 
12-12-2014, 04:26 PM -
#25
(12-12-2014, 04:16 PM)Darkriot Wrote:
(12-12-2014, 03:36 PM)Hykem Wrote: Hmm, sorry I completely forgot about this. As soon as I have some free time I'll implement MSELF support.
Thanks!

Ooh, nice! Thank you Smile

(12-12-2014, 04:13 PM)Dante38490 Wrote: Very cool that Smile and would see if you could see to correct the problem at the VFS, since the last build, and change to the new VFS, Rpcs3 can not find the RAP file for .edat file.

Yes, i too have problems with VFS (can't read dev_bdvd and other paths)
I have a Fixed problem Smile
For other problem Path delete just Rpcs3.ini
Arzack1112
Unregistered


 
05-30-2015, 10:24 PM -
#26
Something new.

E Unimplemented function 'cellFsUtime' in 'sys_fs' module (0x115ee0)
E 'BreakPoints.dat' is broken (version=0xeb30, break_count=0x0, marked_count=0x497c0f0, length=0x6)
syphurith
Unregistered


 
06-01-2015, 03:15 PM -
#27
cellFsUtime is a function which retreive the UTC time for FS Operations. BreakPoints.dat is a Addon provided by rpcs3 itself.
These two should not be able to affect the game emulation.. So that may not be the key issue for this game..
tambre
Unregistered


 
06-01-2015, 04:08 PM -
#28
(06-01-2015, 03:15 PM)syphurith Wrote: cellFsUtime is a function which retreive the UTC time for FS Operations. BreakPoints.dat is a Addon provided by rpcs3 itself.
These two should not be able to affect the game emulation.. So that may not be the key issue for this game..

They both probably aren't a problem, since breakpoints are for debugging and that function (cellFsUtime) is only imported by the game, but not used.
Arzack1112
Unregistered


 
04-09-2016, 03:34 AM -
#29
One flag left:

Game: boot done.
{PPU Thread[0x20] (SysCacheInit)[0x00115930]} cellSysutil TODO: cellSysCacheClear()
{PPU Thread[0x1] (main_thread)[0x00115d58]} HLE: Last function: cellFsOpen (0x718bf5f8)
{PPU Thread[0x1] (main_thread)[0x00115d58]} Exception: Invalid or unimplemented flags (010000): '/dev_bdvd/PS3_GAME/USRDIR/KHLauncher/Launcher.mself'
(in file C:\rpcs3\rpcs3\Emu\SysCalls\lv2\sys_fs.cpp:100, in function sys_fs_open)


Hope it will work before Kingdom hearts 3 Smile

PS:if you try to boot the self of the launcher.mself,rpcs3 crash
ayurai
Unregistered


 
04-19-2016, 06:13 PM -
#30
(04-09-2016, 03:34 AM)Arzack1112 Wrote: One flag left:

Game: boot done.
{PPU Thread[0x20] (SysCacheInit)[0x00115930]} cellSysutil TODO: cellSysCacheClear()
{PPU Thread[0x1] (main_thread)[0x00115d58]} HLE: Last function: cellFsOpen (0x718bf5f8)
{PPU Thread[0x1] (main_thread)[0x00115d58]} Exception: Invalid or unimplemented flags (010000): '/dev_bdvd/PS3_GAME/USRDIR/KHLauncher/Launcher.mself'
(in file C:\rpcs3\rpcs3\Emu\SysCalls\lv2\sys_fs.cpp:100, in function sys_fs_open)


Hope it will work before Kingdom hearts 3 Smile

PS:if you try to boot the self of the launcher.mself,rpcs3 crash

before kh3 looks a bit easy, things are so slow, i'm not complain, just saying.


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