Transformers [BLUS30047]
Started by digitaldude




7 posts in this topic
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-28-2017, 01:02 PM -
#1
rpcs3-v0.0.1-2017-02-26-dbe24fc1_win64
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
08-14-2017, 04:26 PM -
#2
rpcs3-v0.0.3-2017-08-10-de5fcce1_win64

Ingame.
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
08-17-2017, 11:44 PM -
#3
Moving to Ingame.
Hasster
Member


0
23 posts 1 threads Joined: Dec 2017
08-27-2020, 08:00 PM -
#4
RPCS3 v0.0.11-10790-d000d648 Alpha | HEAD

Must be playable. On my GPU (GeForce 840M) in worst cases emulator gives 8 fps. Usually it's 11-13 fps. When looking at ground - 20+ fps.
On stronger hardware it'll be playable.

.7z   RPCS3.7z (Size: 331.04 KB / Downloads: 45)
   
   
   
ori0032
Member


0
44 posts 5 threads Joined: Nov 2017
07-04-2021, 05:50 AM -
#5
The game is playable

Specs: 
i7 9700K 16 Ram
RTX 2070 super

Version:
0.0.17-12437-770a607b

Settings: default with 4k scaling

No FPS drop. 30 FPS locked
This post was last modified: 07-04-2021, 05:51 AM by ori0032.


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Breadn
Member


0
22 posts 4 threads Joined: Dec 2022
01-18-2023, 09:16 PM -
#6
RPCS3 0.0.26-14573-1d214ed2 Alpha

It should be moved back down to ingame. It frequently crashes, which combined with infrequent saving, requires you to replay a lot of missions very tediously.  I'm unsure if this is a recent problem or if the other playtesters didn't get far enough to experience it. In my 30 minutes of playing I got it to crash 3 times, all during the pre-rendered cutscenes.


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.gz   Log 1.gz (Size: 335.92 KB / Downloads: 4)
Breadn
Member


0
22 posts 4 threads Joined: Dec 2022
03-27-2023, 06:06 AM -
#7
Still waiting for this to be moved down to ingame as the crashes make it unplayable. See post above for log.
This post was last modified: 03-27-2023, 06:06 AM by Breadn.
yurinator557
RPCS3 Tester


4
377 posts 44 threads Joined: Jul 2019
03-27-2023, 10:45 PM -
#8
It wasn't moved as there were no screenshots in that report so the script that moves things round didn't pick it up
You will need to do another report on a newer version if you want this to be moved back


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