quavion86
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Same issue as above, I don't think this should be in the playable cat anymore. This or the NPUB version of NCAA 12, none work. I wish sports games were eaier to run on these emulators tbh. These are the main things I wanna play rn lol.
bari
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(09-23-2020, 06:33 AM)quavion86 Wrote: Same issue as above, I don't think this should be in the playable cat anymore. This or the NPUB version of NCAA 12, none work. I wish sports games were eaier to run on these emulators tbh. These are the main things I wanna play rn lol.
Nah it should remain listed as playable, runs great on my 3700x. Your CPU is just too weak
quavion86
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(09-24-2020, 07:01 AM)bari Wrote: (09-23-2020, 06:33 AM)quavion86 Wrote: Same issue as above, I don't think this should be in the playable cat anymore. This or the NPUB version of NCAA 12, none work. I wish sports games were eaier to run on these emulators tbh. These are the main things I wanna play rn lol.
Nah it should remain listed as playable, runs great on my 3700x. Your CPU is just too weak
Ummm sure thing lol. If others are also having issues on their massive CPUs and other hardware...there is an issue. All because it may work for you (even though part of me doubts that and you were only being a mark for a product you enjoy) doesn't mean it works entirely. So good for you...but doesn't mean anything. Thanks though.
Gmagri00
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The BLES01320 version seem to work better for me, no froze on player edits or any froze at all, tried the same settings on [BLUS30770] version and it did not worked at all, no idea why.
Had to tweak with some things as trial and error basis.
Things I've changed from default
gpu : resolution scale threshold to 128x128
advance : relaxed Zcull sync
My pc
i51600
Gtx1070ti
16gb ram
1tb ssd
Red_DevilHood
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(12-25-2020, 09:31 AM)Gmagri00 Wrote: The BLES01320 version seem to work better for me, no froze on player edits or any froze at all, tried the same settings on [BLUS30770] version and it did not worked at all, no idea why.
Had to tweak with some things as trial and error basis.
Things I've changed from default
gpu : resolution scale threshold to 128x128
advance : relaxed Zcull sync
My pc
i51600
Gtx1070ti
16gb ram
1tb ssd
Are you sure this is all you changed? I went and found the BLES01320 version and used that, updated to version 1.02, and applied the settings you suggested, but when editing characters it still freezes for me (I went to edit Philip Rivers on the san diego chargers)
Edit: Tried with Antonio Gates and same crash. I did notice it says "compiling shaders..." When it freezes, though
This post was last modified: 08-21-2021, 07:11 AM by Red_DevilHood.
Bowow7
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Has anyone got this game actually playable? I'm getting probably an average of 30-35 frames with peaks of 60-65 with lags of 10-15 frames ever 10 seconds or so. I'm not sure if I have bad settings or what to even change them to, any insite would be greatly appreciated.
My PC Specs:
Intel I7-107000k
16GB 3200MHz ram
NVidia 1660 Super OC
Samsung 1TB M.2 SSD
quavion86
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(10-11-2021, 04:31 AM)Bowow7 Wrote: Has anyone got this game actually playable? I'm getting probably an average of 30-35 frames with peaks of 60-65 with lags of 10-15 frames ever 10 seconds or so. I'm not sure if I have bad settings or what to even change them to, any insite would be greatly appreciated.
My PC Specs:
Intel I7-107000k
16GB 3200MHz ram
NVidia 1660 Super OC
Samsung 1TB M.2 SSD
Sadly I have still been having issues. I have now upgraded to a
Intel I9-12900F
32 GB DDR5 Ram
RTX 3070ti
and 1tb m.2 SSD
and it still crashes and acts weird. I have no real idea why but wish I knew what was happening. Weirdly on my previous machine Madden 12 was working more and NCAA 12 wasn't working well at all. Now that I have upgraded it has switched. Wish I knew more to just get this game to work and not crash as often/randomly.
SexyLoki
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Howdy y'all, June 2023 update.
This should be labeled IN-GAME and not PLAYABLE. Only thing that moves smoothly is the menus and the occassional matchup. In addition, editing player stats STILL causes not just the game to crash but oftentimes the entire RPCS3 system. I've tried a few different combinations but all spit out the same fatal errors listed below. Not sure what the solution is at this time. Specs for PC also listed below.
E SYS: 'sys_fs_unlink' failed with 0x80010012 : CELL_EISDIR, “/dev_hdd1/Replays/.” [3]
E SYS: 'sys_fs_unlink' failed with 0x80010012 : CELL_EISDIR, “/dev_hdd1/Replays/..” [3]
E SYS: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/Replays/savedreplay000.ply” [2]
S RSX: Program compiled successfully
U sceNp TODO: sceNpBasicSetPresenceDetails(pres=*0x2234934c, options=0x1)
E SYS: 'sys_fs_unlink' failed with 0x80010012 : CELL_EISDIR, “/dev_hdd1/highlights/.” [3]
E SYS: 'sys_fs_unlink' failed with 0x80010012 : CELL_EISDIR, “/dev_hdd1/highlights/..” [3]
E SYS: 'sys_fs_unlink' failed with 0x80010012 : CELL_EISDIR, “/dev_hdd1/highlights/metadata” [3]
E SYS: 'sys_fs_unlink' failed with 0x80010012 : CELL_EISDIR, “/dev_hdd1/highlights/metadata/.” [3]
E SYS: 'sys_fs_unlink' failed with 0x80010012 : CELL_EISDIR, “/dev_hdd1/highlights/metadata/..” [3]
U sceNp TODO: sceNpBasicGetMessageEntryCount(type=6, count=*0xd014a810)
E SYS: 'sceNpBasicGetMessageEntryCount' failed with 0x8002aa06 : SCE_NP_ERROR_ID_NOT_FOUND [1]
U sceNp TODO: sceNpBasicSetPresenceDetails(pres=*0x2234934c, options=0x1)
S RSX: Program compiled successfully
E SYS: Stat: 'sys_fs_unlink' failed with 0x80010012 : CELL_EISDIR, “/dev_hdd1/Replays/.” [x4]
E SYS: Stat: 'sys_fs_unlink' failed with 0x80010012 : CELL_EISDIR, “/dev_hdd1/Replays/..” [x4]
E SYS: Stat: 'cellKbSetLEDStatus' failed with 0x80121001 : CELL_KB_ERROR_FATAL [x127]
E SYS: Stat: 'cellKbClearBuf' failed with 0x80121007 : CELL_KB_ERROR_NO_DEVICE [x127]
Currently running RPCS3 0.0.20-13138-61d98526 Alpha. For systems spec reference I'm running on a Windows 11, IntelCore i-7 12700, and an NVIDIA GeForce RTX 2060. Yes, it is an older version of the software but I've read too many reports of updates past this breaking other games that still haven't been fixed, so for now this version is the one I'll keep using.
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