Wangan Midnight [BLJM60028]
Started by Exmach




42 posts in this topic
Z3ph7r
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1 posts 0 threads Joined: Sep 2021
06-01-2022, 06:00 PM -
#41
(05-09-2022, 04:15 AM)isamu99 Wrote: So how's the game these days, is the stuttering gone with the latest build?

I've been encountering troubles to where the BGM stops entirely then freezes on a black screen once the current scenario concludes
juliuspf71
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2 posts 0 threads Joined: Mar 2022
11-10-2022, 11:32 PM -
#42
(06-01-2022, 06:00 PM)Z3ph7r Wrote:
(05-09-2022, 04:15 AM)isamu99 Wrote: So how's the game these days, is the stuttering gone with the latest build?

I've been encountering troubles to where the BGM stops entirely then freezes on a black screen once the current scenario concludes

Sometimes this issue occurs with Vulkan. Some people claim OpenGL can solve it, i never tried. but the issue doesn't occur often now, and I play happily without audio stuttering.
Shogun
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17 posts 0 threads Joined: Aug 2019
02-19-2024, 12:03 AM -
#43
The game is running great for me now. I am using Vulkan and was able to get up to around 315km/h before my engine blew so I can't test the previous comments of audio stuttering occurring at fast speed (Could be from the alarm beeps when you are about to blow your engine maybe?). I tried out multiple routes in Time Trial and all worked great.

RPCS3 Version: 0.0.30-16122-7abc5f3e Alpha
Windows 10
Ryzen 3700x x570 mobo
RTX 4060 Ti
32gb ram


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