07-28-2021, 06:42 PM -
RPCS3 v0.0.17-12538-0a7a12bb Alpha | HEAD
AMD Ryzen 9 5900X 12-Core Processor | 24 Threads | 31.92 GiB RAM | TSC: 3.700GHz | AVX+ | FMA3
Operating system: Windows, Major: 10, Minor: 0, Build: 19043, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 3080' running on driver 471.41.0.0
SYS: Firmware version: 4.88
Status: Ingame
I was able to get Kingdom Hearts 1, Chain of Memories, and 358/2 Days in game, but for Chain of Memories I switched to OpenGL and skipped the cutscenes to get it in game.
358/2 Days has an issue where after the opening cutscene the game is stuck on the title image forever and Chain of Memories had the same issue until I switched to OpenGL.
I was able to get 358/2 Days in game through the Chapter Select menu. KH1 worked perfectly in my limited testing.
Settings changed from default:
-Read color buffers was enabled
-OpenGL (For Chain of Memories)
AMD Ryzen 9 5900X 12-Core Processor | 24 Threads | 31.92 GiB RAM | TSC: 3.700GHz | AVX+ | FMA3
Operating system: Windows, Major: 10, Minor: 0, Build: 19043, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 3080' running on driver 471.41.0.0
SYS: Firmware version: 4.88
Status: Ingame
I was able to get Kingdom Hearts 1, Chain of Memories, and 358/2 Days in game, but for Chain of Memories I switched to OpenGL and skipped the cutscenes to get it in game.
358/2 Days has an issue where after the opening cutscene the game is stuck on the title image forever and Chain of Memories had the same issue until I switched to OpenGL.
I was able to get 358/2 Days in game through the Chapter Select menu. KH1 worked perfectly in my limited testing.
Settings changed from default:
-Read color buffers was enabled
-OpenGL (For Chain of Memories)