Good day, Starting from update 1.06, if these settings are not forcibly set, the game stops working correctly(see screenshot 1) 1)Read color buffers-"On" 2)Wtite color buffers-"On" Theoretically, you can play, but due to the setting Read color buffers-"On", very strong shadow distortions appear(see screenshot 2).
This post was last modified: 03-05-2021, 05:09 PM by Eduard Lvovich.
Hi all, new to the forum but wanted to post some footage I recorded of GT6 and the config I used too. Trying to work my way through the novice events in career mode currently freezing on the amateur cup. Can complete the brands hatch race with no issues but the grand valley race crashes either before the race gets to start or shortly after I cross the finish line, Willow springs crashes every time I try to load that circuit at the moment.
Recent updates to RPCS3 have made this somewhat playable on game version 1.22 without crashing using the LLVM Recompiler for SPU and PPU.
RPCS3 version: 0.0.19-13090
CPU:
PPU: Recompiler (LLVM)
SPU: Recompiler (LLVM)
Accurate Xfloat
SPU Block Size: Mega
Previously the game would crash when starting Novice Cup - Autumn Ring (2nd race). Now it is mostly playable except with some jarring camera angle jitter on two corners.
Replay works with some color artifacts.
Post-cup victory scene has some really wild model composition, with the wheels flying everywhere, but it is functional.