Game is playing really well for me (first time trying in like a year), but everything is a wireframe with sort of semi-transparent textures?
Any ideas what I'm doing wrong?
Followed the advice of Vulkan on, TSX & SPU Loop detection both off.
EDIT: nevermind - simple search - had to disable AA as I'm on AMD Navi (5600 xt) - sorry. I'll leave this post here in case anyone else runs into this issue.
Just a follow up, but this plays mostly *brilliantly*! This is totally awesome!
The only issue I'm running across is some slight stuttering/hesitations during game play.
It's weird because the FPS doesn't drop when it does it. It usually lasts 10-30 seconds or so and you can mostly "play through it", but it does impact things a touch, as you might imagine with something as fast paced as hockey, where fluidity matters quite a bit.
Anyone have any guesses what might be going on there? Some time of accessing/processing/cache or memory issue?
It's so so close to perfect
Wow - ok guys - I just played a butter smooth upscaled game & had to share..
Forgive me if some of my settings changes made no difference or its placebo, but whatever I just tweaked dialed it in.
Looks gorgeous and I played literally a perfect game (maybe 3 short audio stutters and that's it).. I have this game on a real PS3 sitting next to me and I compared them and the game play was essentially perfect. I think turning on vsync and letting FPS go auto might have been the smoothness ticket.
The only panels I tweaked were CPU & GPU, attached as images
in this post.