Metal Gear Solid 3: Snake Eater - HD Edition [NPUB30610]
Started by Chidreams




7 posts in this topic
Chidreams
Member


0
35 posts 16 threads Joined: Aug 2019
06-17-2020, 04:42 AM -
#1
RPCS3 v0.0.10-10518-c764925b Alpha | HEAD | Firmware version: 4.86
AMD Ryzen 9 3900X 12-Core Processor | 24 Threads | 31.95 GiB RAM | TSC: 3.793GHz | AVX+ | FMA3



Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'GeForce RTX 2070 SUPER' running on driver 446.14.0.0


stats: playable

In-game stable at 60fps all the time.

*Enable Write color Buffers under GPU tab and Under debug tab check force CPU blit emulation

8 bit Emulation working too (Metal Gear and Metal Gear 2 solid Snake)

Runs fine and no crash or freeze at all


This post was last modified: 07-01-2020, 03:05 PM by Ani.


Attached Files
.gz   RPCS3.log.gz (Size: 591 bytes / Downloads: 914)
Ani
Administrator
*******


16
4,386 posts 106 threads Joined: Aug 2017
07-01-2020, 03:04 PM -
#2
Correct title is "Metal Gear Solid 3: Snake Eater - HD Edition", not "METAL GEAR SOLID 3 HD EDITION"
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Chidreams
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35 posts 16 threads Joined: Aug 2019
07-02-2020, 11:11 AM -
#3
Thank you for the correction i have updated the info
IHadOneBaconBit
Member


0
1 posts 0 threads Joined: May 2020
07-03-2020, 07:41 PM -
#4
I'm not sure the game is ready for Playable status. The game has major slowdown in large or complex areas and crashes in the Main Menu after pressing Exit on one of the Basic Actions pages. Also seeing as other regions of MGS3 HD aren't playable or MGS2 HD isn't playable despite being on nearly the exact same engine and technically better performing, I don't think its correctly labeled.
leomossad
Member


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1 posts 0 threads Joined: Jul 2020
07-05-2020, 12:19 AM -
#5
(06-17-2020, 04:42 AM)Chidreams Wrote: RPCS3 v0.0.10-10518-c764925b Alpha | HEAD | Firmware version: 4.86
AMD Ryzen 9 3900X 12-Core Processor | 24 Threads | 31.95 GiB RAM | TSC: 3.793GHz | AVX+ | FMA3



Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'GeForce RTX 2070 SUPER' running on driver 446.14.0.0


stats: playable

In-game stable at 60fps all the time.

*Enable Write color Buffers under GPU tab and Under debug tab check force CPU blit emulation

8 bit Emulation working too (Metal Gear and Metal Gear 2 solid Snake)

Runs fine and no crash or freeze at all



   
So, for some reason i get a giant frame drop followed by a slow motion thing, even though i have a gtx 1080 and a ryzen 7 2700
killswitcher
Member


0
1 posts 0 threads Joined: Jul 2020
07-05-2020, 12:16 PM -
#6
(06-17-2020, 04:42 AM)Chidreams Wrote: RPCS3 v0.0.10-10518-c764925b Alpha | HEAD | Firmware version: 4.86
AMD Ryzen 9 3900X 12-Core Processor | 24 Threads | 31.95 GiB RAM | TSC: 3.793GHz | AVX+ | FMA3



Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'GeForce RTX 2070 SUPER' running on driver 446.14.0.0


stats: playable

In-game stable at 60fps all the time.

*Enable Write color Buffers under GPU tab and Under debug tab check force CPU blit emulation

8 bit Emulation working too (Metal Gear and Metal Gear 2 solid Snake)

Runs fine and no crash or freeze at all


*Enabling CPU blit emulation made mine, unplayable. Long load times and micro stutter like fast-forward effect.
BOBdotEXE
Member


0
4 posts 1 threads Joined: Jan 2022
02-18-2022, 03:50 AM -
#7
Maybe Game/animation speed might be  tied to the frame rate, I'm getting some instances of slowdown.
When the games at 60fps it plays fine, but when it  drops the game everything moves slower
But I've noticed some visual glitches that only appear during cutscenes, and not in the same section during normal gameplay segments
https://imgur.com/a/0QG1Nh8

Clips
https://gfycat.com/likablebabyishcorydorascatfish
https://gfycat.com/inexperiencedmeaslyamericanshorthair


Code:
- SYS: RPCS3 v0.0.20-13288-4be9e0d3 Alpha | HEAD
- SYS: AMD Ryzen 5 3600X 6-Core Processor | 12 Threads | 15.91 GiB RAM | TSC: 3.793GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19043, Service Pack: none, Compatibility mode: 0
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2060 SUPER' running on driver 511.79.0.0
- SYS: Firmware version: 4.88
This post was last modified: 02-18-2022, 03:52 AM by BOBdotEXE.


Attached Files
.gz   RPCS3.log.gz (Size: 247.26 KB / Downloads: 29)
Codex
Member


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3 posts 0 threads Joined: May 2022
10-13-2022, 05:40 AM -
#8
I came across this flickering / weird buffer looking problem, although I reloaded in an effort to get a log that wasn't 4 hours long and didn't get it again in the same cutscene... tragedy. I'll be keeping an eye on it though and try get meaningful logs lol



Code:
- SYS: RPCS3 v0.0.24-14266-cf86b6c1 Alpha | master
- SYS: AMD Ryzen 9 5900X 12-Core Processor | 24 Threads | 31.92 GiB RAM | TSC: 3.700GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 22623, Service Pack: none, Compatibility mode: 0
- SYS: Current Time: 2022-10-13T18:32:59
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 3070 Ti' running on driver 517.48.0.0
- SYS: Firmware version: 4.88
This post was last modified: 10-13-2022, 05:43 AM by Codex.


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