Sonic and All Stars Racing Transformed [NPEB01232]
Started by ShadixAced




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ShadixAced
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17 posts 5 threads Joined: Apr 2020
04-22-2020, 02:12 PM -
#1
RPCS3 0.0.9-10246-a203ff67 Alpha



   




- FPS drops at the game start (on credits screen, before loading the cinematic). FPS in the cinematic are variable, but turns over 20-30 FPS, so not so bad.


   





- Credits screen, before loading the cinematic, can sometimes drop to 8 FPS.


   





- FPS drops due to big shader compilations in game but works fine over time, once they're compiled.





- Background image in-game seems to be badly rendered.




Used Recompiler (LLVM) for the sake of the test.
This post was last modified: 04-29-2020, 05:25 PM by ShadixAced. Edit Reason: Reworked the review.


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Ani
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04-29-2020, 09:56 AM -
#2
This is actually Playable as the other versions, you're using a laptop CPU but you've also mentioned it works well after it compiles
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ShadixAced
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17 posts 5 threads Joined: Apr 2020
04-29-2020, 11:24 AM -
#3
(04-29-2020, 09:56 AM)Ani Wrote: This is actually Playable as the other versions, you're using a laptop CPU but you've also mentioned it works well after it compiles
Indeed, I didn't want to say "Playable" directly 'cause I did it in a early testing state (around 5-10 minutes ingame) but ignoring those little "things" it can be Playable.

I also precise that I'm using version 1.00, no updates involved.
This post was last modified: 04-29-2020, 11:25 AM by ShadixAced.


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