Dragon Ball: Raging Blast 2 [BLUS30581]
Started by Patkos96




16 posts in this topic
Patkos96
Unregistered


 
05-25-2018, 09:25 PM -
#1
remove
FireWall
Member


0
3 posts 0 threads Joined: Jun 2018
06-29-2018, 01:42 AM -
#2
The game is now playable no lags or anything 

RPCS3 0.0.5-7018-345f92ab0 Alpha

Settings:
PPU:Recomplier
SPU:ASMJIT
Firmware:Load liblv2.sprx only
Lower SPU thread
Enable SPU loop
Vulkan
Use GPU Texture
Stretch To Display Area
Patkos96
Unregistered


 
06-30-2018, 11:17 AM -
#3
(06-29-2018, 01:42 AM)FireWall Wrote: The game is now playable no lags or anything 

RPCS3 0.0.5-7018-345f92ab0 Alpha

Settings:
PPU:Recomplier
SPU:ASMJIT
Firmware:Load liblv2.sprx only
Lower SPU thread
Enable SPU loop
Vulkan
Use GPU Texture
Stretch To Display Area




What did you test? The game runs exactly as it ran with the old version I made the report with. I always have the latest version, so 7019 now, but nothing's changed yet, I hope the devs will figure ou t what's wrong with the game. Also, there is a mem acess violation in Battle Zone mode, I will post a log with it tonight or tomorrow. (The violation disappeared in one of the previous updates, but I had the test PR's also, so I'll look into it later, which one broke this mode again.)
FireWall
Member


0
3 posts 0 threads Joined: Jun 2018
06-30-2018, 02:24 PM -
#4
(06-30-2018, 11:17 AM)Patkos96 Wrote:
(06-29-2018, 01:42 AM)FireWall Wrote: The game is now playable no lags or anything 

RPCS3 0.0.5-7018-345f92ab0 Alpha

Settings:
PPU:Recomplier
SPU:ASMJIT
Firmware:Load liblv2.sprx only
Lower SPU thread
Enable SPU loop
Vulkan
Use GPU Texture
Stretch To Display Area




What did you test? The game runs exactly as it ran with the old version I made the report with. I always have the latest version, so 7019 now, but nothing's changed yet, I hope the devs will figure ou t what's wrong with the game. Also, there is a mem acess violation in Battle Zone mode, I will post a log with it tonight or tomorrow. (The violation disappeared in one of the previous updates, but I had the test PR's also, so I'll look into it later, which one broke this mode again.)

Oh sorry it's my first time testing and the game worked for me in training mode and versus mode
Patkos96
Unregistered


 
06-30-2018, 02:51 PM -
#5
(06-30-2018, 02:24 PM)FireWall Wrote:
(06-30-2018, 11:17 AM)Patkos96 Wrote:
(06-29-2018, 01:42 AM)FireWall Wrote: The game is now playable no lags or anything 

RPCS3 0.0.5-7018-345f92ab0 Alpha

Settings:
PPU:Recomplier
SPU:ASMJIT
Firmware:Load liblv2.sprx only
Lower SPU thread
Enable SPU loop
Vulkan
Use GPU Texture
Stretch To Display Area




What did you test? The game runs exactly as it ran with the old version I made the report with. I always have the latest version, so 7019 now, but nothing's changed yet, I hope the devs will figure ou t what's wrong with the game. Also, there is a mem acess violation in Battle Zone mode, I will post a log with it tonight or tomorrow. (The violation disappeared in one of the previous updates, but I had the test PR's also, so I'll look into it later, which one broke this mode again.)

Oh sorry it's my first time testing and the game worked for me in training mode and versus mode
Try Piccolo, Vegeta in SSJ, Majin Buu, Qui for example.
FireWall
Member


0
3 posts 0 threads Joined: Jun 2018
06-30-2018, 03:10 PM -
#6
(06-30-2018, 02:51 PM)Patkos96 Wrote:
(06-30-2018, 02:24 PM)FireWall Wrote:
(06-30-2018, 11:17 AM)Patkos96 Wrote:
(06-29-2018, 01:42 AM)FireWall Wrote: The game is now playable no lags or anything 

RPCS3 0.0.5-7018-345f92ab0 Alpha

Settings:
PPU:Recomplier
SPU:ASMJIT
Firmware:Load liblv2.sprx only
Lower SPU thread
Enable SPU loop
Vulkan
Use GPU Texture
Stretch To Display Area




What did you test? The game runs exactly as it ran with the old version I made the report with. I always have the latest version, so 7019 now, but nothing's changed yet, I hope the devs will figure ou t what's wrong with the game. Also, there is a mem acess violation in Battle Zone mode, I will post a log with it tonight or tomorrow. (The violation disappeared in one of the previous updates, but I had the test PR's also, so I'll look into it later, which one broke this mode again.)

Oh sorry it's my first time testing and the game worked for me in training mode and versus mode
Try Piccolo, Vegeta in SSJ, Majin Buu, Qui for example.

yep i just saw it there seems to be some glitch in their textures
superepic31
Member


0
1 posts 0 threads Joined: Mar 2020
03-30-2020, 10:53 PM -
#7
(06-30-2018, 03:10 PM)FireWall Wrote:
(06-30-2018, 02:51 PM)Patkos96 Wrote:
(06-30-2018, 02:24 PM)FireWall Wrote:
(06-30-2018, 11:17 AM)Patkos96 Wrote:
(06-29-2018, 01:42 AM)FireWall Wrote: The game is now playable no lags or anything 

RPCS3 0.0.5-7018-345f92ab0 Alpha

Settings:
PPU:Recomplier
SPU:ASMJIT
Firmware:Load liblv2.sprx only
Lower SPU thread
Enable SPU loop
Vulkan
Use GPU Texture
Stretch To Display Area




What did you test? The game runs exactly as it ran with the old version I made the report with. I always have the latest version, so 7019 now, but nothing's changed yet, I hope the devs will figure ou t what's wrong with the game. Also, there is a mem acess violation in Battle Zone mode, I will post a log with it tonight or tomorrow. (The violation disappeared in one of the previous updates, but I had the test PR's also, so I'll look into it later, which one broke this mode again.)

Oh sorry it's my first time testing and the game worked for me in training mode and versus mode
Try Piccolo, Vegeta in SSJ, Majin Buu, Qui for example.

yep i just saw it there seems to be some glitch in their textures
Now completely playable with no colour/texture errors or freezing on certain characters. Smooth 60fps.
RPCS3 0.0.9=10071-1510505b Alpha
Settings: Default settings.
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
03-31-2020, 02:00 PM -
#8
(03-30-2020, 10:53 PM)superepic31 Wrote:
(06-30-2018, 03:10 PM)FireWall Wrote:
(06-30-2018, 02:51 PM)Patkos96 Wrote:
(06-30-2018, 02:24 PM)FireWall Wrote:
(06-30-2018, 11:17 AM)Patkos96 Wrote: What did you test? The game runs exactly as it ran with the old version I made the report with. I always have the latest version, so 7019 now, but nothing's changed yet, I hope the devs will figure ou t what's wrong with the game. Also, there is a mem acess violation in Battle Zone mode, I will post a log with it tonight or tomorrow. (The violation disappeared in one of the previous updates, but I had the test PR's also, so I'll look into it later, which one broke this mode again.)

Oh sorry it's my first time testing and the game worked for me in training mode and versus mode
Try Piccolo, Vegeta in SSJ, Majin Buu, Qui for example.

yep i just saw it there seems to be some glitch in their textures
Now completely playable with no colour/texture errors or freezing on certain characters. Smooth 60fps.
RPCS3 0.0.9=10071-1510505b Alpha
Settings: Default settings.

Needs log file and 3 screenshot of gameplay or one gameplay video.
IYagoI
Unregistered


 
04-03-2020, 12:21 PM -
#9
(03-31-2020, 02:00 PM)digitaldude Wrote:
(03-30-2020, 10:53 PM)superepic31 Wrote:
(06-30-2018, 03:10 PM)FireWall Wrote:
(06-30-2018, 02:51 PM)Patkos96 Wrote:
(06-30-2018, 02:24 PM)FireWall Wrote: Oh sorry it's my first time testing and the game worked for me in training mode and versus mode
Try Piccolo, Vegeta in SSJ, Majin Buu, Qui for example.

yep i just saw it there seems to be some glitch in their textures
Now completely playable with no colour/texture errors or freezing on certain characters. Smooth 60fps.
RPCS3 0.0.9=10071-1510505b Alpha
Settings: Default settings.

Needs log file and 3 screenshot of gameplay or  one gameplay video.
it runs smoothly for me even with those characters, here's my quick video https://youtu.be/PR2h5sg5yto and here are my logs if I'm not mistaken (I don't know anything about logs) https://www.mediafire.com/file/p72tqj4hf...S.rar/file also listened down this comment

Current version RPCS3 0.0.9-10084-85c4321c Alpha

Custom configuration: 

I think it just need the frame limiter because if it doesn't have one seems like the game's on drugs. the other configs are graphics ones

SPU Decoder ASMJIT Recompiler (faster)
SPU Block Size: Giga
Framelimit 59.94
Anisotropic Filter 16x
Default resolution 1280x720
Resolution Scale 300% 3840x2160
Ani
Administrator
*******


16
4,387 posts 106 threads Joined: Aug 2017
04-04-2020, 05:48 AM -
#10
You uploaded some copy pasta on the place of proper log file. Attachment removed, upload an actual log file when uploading a log file.
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