Kingdom Hearts 1.5 Facial Textures
Started by Cobalt0305




1 posts in this topic
Cobalt0305
Member


0
1 posts 1 threads Joined: Apr 2019
12-03-2019, 07:16 AM -
#1
Hello all,

KH1.5 has made great strides since I first tested it on RPCS3, and many issues have been fixed. However, there is one glaring problem currently and that is the character facial textures. For some odd reason, every time a character displays a facial texture apart from the default (for example, blinking, talking, displaying emotions) odd things happen. Textures from other places around the head disappear or become distorted. Attached is a video showing this bug in action. You can see two individual characters experiencing the same issue. Would really appreciate if someone could find the time to investigate.  Smile

Cheers.

MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
12-04-2019, 11:14 AM -
#2
That is a regression caused by PR #6797. It also affected KH 2.5 (KH2FM), which is reported here:

https://github.com/RPCS3/rpcs3/issues/6822

You can fix it by enabling Force CPU blit, in Debug Tab.
If you can't see that tab, go to GuiConfigs folder, open "CurrentSettings.ini", and set showDebugTab to true.
This post was last modified: 12-04-2019, 11:15 AM by MarioSonic2987.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
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