Snakeball [NPJA00022]
Started by Etokapa




4 posts in this topic
Etokapa
Unregistered


 
07-04-2017, 06:22 PM -
#1
Game: Snakeball (???????) [NPJA00022]
Build: rpcs3-v0.0.2-2017-07-04-ba013d63 | FW 4.81
Specs: i7-4770 | GTX 1080 | 24GB DDR3 | Windows 10 x64
Status: Nothing
Core: Automatically load required libraries | Bind SPU threads to secondary cores | Lower SPU thread priority
Graphics: 1280x720 | 16:9 | Frame limit Auto | Invalidate Cache Every Frame | Use GPU texture scaling
Audio: XAudio2
Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers)
See Also: Snakeball [NPUA80072]

Tested on 3 combinations of the Renderer, PPU, and SPU configurations. This is one angry game! Even deleting it causes RPCS3 to crash!

OPENGL
OGL+Int(p)+Int(p): Nothing. RPCS3 crashes on launch.
OGL+Int(p)+Int(f): Nothing. RPCS3 crashes on launch.
OGL+Rec(LLVM)+Rec(ASMJIT): Nothing. RPCS3 crashes on launch.

Asinine
Moderator
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4
2,060 posts 83 threads Joined: Aug 2017
09-09-2017, 11:49 PM -
#2
RPCS3 v0.0.3-3-0457f23 Alpha
Ingame
[Image: cfc6ea584f.jpg]
This game freezes with this after a few seconds. (happens in intro if you are too slow to enter in-game)
F {PPU[0x1000005] Thread (RawSpuIntThread) [0x001c31a8]} MEM: Access violation writing location 0xd0090fa0
This post was last modified: 09-09-2017, 11:50 PM by Asinine.


Attached Files
.gz   Snakeball.log.gz (Size: 227.34 KB / Downloads: 8)
Bakuretsu
RPCS3 Developer


0
22 posts 1 threads Joined: Aug 2017
09-10-2017, 03:40 AM -
#3
Despite showing stuff in game, I personally consider something ingame only if you can control it. So, I decided this best fit with intro.
Asinine
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4
2,060 posts 83 threads Joined: Aug 2017
12-31-2017, 03:29 PM -
#4
RPCS3 v0.0.4-6288-1ea5e740 Alpha
Still intro, same issue as before, crashes very frequently possible to go ingame for a second or two but that's not enough to be considered ingame.
Asinine
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4
2,060 posts 83 threads Joined: Aug 2017
04-02-2018, 02:22 AM -
#5
RPCS3 v0.0.5-6630-0e74f2e34 Alpha
Playable, no longer crashes frequentlt, probably because of Eladashi's changes to raw SPU
This post was last modified: 04-02-2018, 02:23 AM by Asinine.


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.gz   RPCS3.log.gz (Size: 1.72 MB / Downloads: 3)


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