Using build 0.0.3-5412
A lot has changed since May 2017. Game runs very well now and since the most recent changes, the audio isn't stuttering. It runs at decent framerate on OpenGL and Vulkan, but DirectX doesn't seem to initialize the viewport and I get a white screen.
I'm on an older i5 and a Geforce 960 and generally have 60fps unless there's a lot on the screen (there usually is with this game) and then it will dip to 45fps and my process load is near 100%, so I imagine better hardware would be great.
Issues:
I have been unable to start the game if trying to use the recompiler and forced to use the interpreter.
Some of the party members text is missing letters in the chat boxes (offset issue? Might have worked at some point prior to this build, but not a lot of testing previously)
At least one room is pitch black until you walk past a certain point (couple steps).
Everything seems stable over my 2 hours of gameplay. If anyone wants to have a run at it again, it's a much better experience than we've been having over the last 6 months and I would think that the game can be completed currently.