F.E.A.R. [BLES00035]
Started by Cy-Ro




6 posts in this topic
Cy-Ro
Unregistered


 
03-13-2017, 08:59 AM -
#1
Playable on rpcs3-v0.0.1-2017-03-11-71ad51e0_win64


Just a black screen on

rpcs3-v0.0.2-2017-03-12-b70a1edb_win64


Cannot load saved game.
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
03-13-2017, 12:17 PM -
#2
Can you save and load?
Cy-Ro
Unregistered


 
03-13-2017, 01:11 PM -
#3
(03-13-2017, 12:17 PM)ssshadow Wrote: Can you save and load?

Nope.
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
03-13-2017, 01:43 PM -
#4
Not playable if you can't save/load.
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
03-13-2017, 02:19 PM -
#5
Moving to ingame
QOTSANINSOADKORN
Member


0
107 posts 22 threads Joined: Oct 2017
10-23-2017, 06:05 AM -
#6
U {PPU[0x1000000] Thread (main_thread) [0x00f980e4]} HLE TODO: Unimplemented syscall syscall_462 -> CELL_OK
U {PPU[0x1000000] Thread (main_thread) [0x00fa7e64]} sys_prx TODO: _sys_prx_register_module()
U {PPU[0x1000000] Thread (main_thread) [0x00fa80bc]} sys_prx TODO: _sys_prx_register_library(library=*0xfaa6a0)
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} PPU: LLVM: Loaded module v2-libsysmodule.sprx-E926430A8C1D5DCB-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsysmodule.sprx
U {PPU[0x1000000] Thread (main_thread) [0x00fb3d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} PPU: LLVM: Loaded module v2-libgcm_sys.sprx-92BB3C6B43076AD9-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} PPU: LLVM: Loaded module v2-libsre.sprx-7BD57B68D8CA8EBC-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
U {PPU[0x1000000] Thread (main_thread) [0x00fa861c]} sys_prx TODO: _sys_prx_register_module()
F {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} class std::out_of_range thrown: invalid vector<T> subscript

NO LUCK WITH LATEST FOR ME...
Sandi1987
Member


0
182 posts 24 threads Joined: Sep 2017
08-15-2019, 02:35 AM -
#7
Game won't even load.

U {PPU[0x1000000] Thread (main_thread) [0x00fd061c]} sys_prx TODO: _sys_prx_register_module()
F {PPU[0x1000000] Thread (main_thread) [0x00fd09ac]} class std::out_of_range thrown: invalid vector<T> subscript
This post was last modified: 08-15-2019, 02:36 AM by Sandi1987.


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