Planets Under Attack [NPUB30626]
Started by BlackDaemon




6 posts in this topic
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
10-20-2015, 02:45 AM -
#1
Shows some screen on 77bf86eaa5.
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
01-10-2016, 09:35 AM -
#2
Tested on recent master build. Shows very broken graphics after loading screen. Requires libSre and SpursJq LLE'd.
Code:
E {SPU[0x56] Thread (GeneralSPURSCellSpursKernel5)[0x1a508]} Exception: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file Emu\Cell\SPUThread.cpp:1418, in function SPUThread::stop_and_signal)
Please report this to the developers.
E {rsx::thread} Surface color buffer: Unsupported surface color format (0xd)
E {rsx::thread} Surface color buffer: Unsupported surface color format (0xd)
E {rsx::thread} Surface color buffer: Unsupported surface color format (0xd)
...
BlackDaemon
Moderator
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2
844 posts 374 threads Joined: Aug 2017
01-28-2017, 09:29 AM -
#3
Tested on recent master build v0.0.1-8-60bd2fb. One of Spurs threads crashes on loading screen, but you could see menus, if press Resume.
Code:
F {SPU[0x54] Thread (GeneralSPURSCellSpursKernel0)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1387)

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
BlackDaemon
Moderator
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2
844 posts 374 threads Joined: Aug 2017
02-13-2017, 11:33 AM -
#4
Goes ingame on recent master build v0.0.1-acd9d6ff (PR #2375).

LLE used
Code:
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libaudio.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx
nash67
Member


0
7 posts 4 threads Joined: Aug 2017
09-05-2017, 07:28 AM -
#5
RPCS3 v0.0.3-3-83e139c
still goes ingame and is playable
no problems so far


Attached Files
.gz   RPCS3.gz (Size: 856.08 KB / Downloads: 3)
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
09-05-2017, 02:14 PM -
#6
Screenshot?
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
02-06-2019, 01:05 AM -
#7
RPCS3 v0.0.6-7786-a36d3af3 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti'

stats: playable

[Image: attachment.php?aid=12682]

Gameplay with fps Vulkan 15min

https://drive.google.com/file/d/1nXHjHXy...sp=sharing

log file

  • The file "RPCS3 Planets under attack [NPUB30626].log.gz" is too large. The maximum size for that type of file is 4096 kilobytes.

https://drive.google.com/file/d/1rT0i_z9...sp=sharing


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