Cars 2 [NPUB30557]
Started by digitaldude




6 posts in this topic
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-11-2017, 05:49 PM -
#1
rpcs3-v0.0.1-2017-02-10-bb111d32_win64
money123451
Unregistered


 
08-19-2017, 06:12 AM -
#2
build 0.0.3-9d1aebc
requires Load liblv2.sprx only to not crash at the main menu requires strict rendering mode to fix the text and requires write color buffers to not have the game show only a black screen with menus causing the great colors of the attached screen shots which makes the game run at a great 2fps locking up on the first frame when you get in to the training mission with none of the level loaded? should be moved to intro but god save anyone else who tests this game.
money123451
Member


0
88 posts 17 threads Joined: Aug 2017
08-20-2017, 09:33 PM -
#3
re upload of the log imgur link
This post was last modified: 08-21-2017, 01:23 AM by money123451.


Attached Files
.7z   RPCS3.log(1).7z (Size: 1.16 MB / Downloads: 44)
ryzen 5 1600 AF stock because lazy
RX 580 8gb stock on linux as changing any the AMDGPU settings causes odd issues
16 gigs of DDR4 at 2800mhz forgot timings they work
kubuntu 64 bit what ever the latest version is mesa drivers.

finished RDR in the emulator.
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
08-21-2017, 07:36 AM -
#4
Is that screenshot ingame or intro? moving to intro for now.
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
01-22-2018, 03:26 PM -
#5
RPCS3 v0.0.4-6350-4f0179471 Alpha | HEAD
Ingame with graphic bugs.
[Image: onAjGe9.png]
[Image: Ovq5koG.jpg]


Attached Files
.7z   RPCS3.7z (Size: 1.82 MB / Downloads: 22)
Deminating
RPCS3 Tester


1
389 posts 106 threads Joined: Mar 2018
04-09-2018, 10:38 AM -
#6
RPCS3 v0.0.5-6648-ea82b732a Alpha | HEAD

Intel® Core™ i5-6600K CPU @ 3.50GHz | 4 Threads | 15.92 GiB RAM | AVX+ | TSX

CPU Blit fixes the color problems. Other graphical errors happen (any frame where there's a character on screen that character still lingers even after the character has moved)
Poor FPS with in general (especially with CPU blit) also keeps this from being playable.
This post was last modified: 04-09-2018, 10:42 AM by Deminating.


Attached Files Thumbnail(s)
       
chix
Member


0
1 posts 0 threads Joined: Jan 2022
01-03-2022, 09:17 PM -
#7
RPCS3 v0.0.20-13145-0d4543ca Alpha | HEAD
Intel® Core™ i7-10700K CPU @ 3.80GHz | 16 Threads | 15.91 GiB RAM | TSC: 3.792GHz | AVX+ | FMA3
GPU: NVIDIA GeForce RTX 2080 SUPER
Played with a DualSense PS5 controller

Playable without any issues. Requires configuration in the settings to work properly.

Additional information:
- Requires Strict Rendering Mode to fix flickering textures. 
- Requires Frame Limiter to be turned off to fix "jumping" ground during start of the race. 
- Enabling 1080p triggers a PPU trap (crash) on launch.
- The game seems to be locked to 30 fps during races regardless of enabling the frame limiter in settings.

Edit:
- Multiplayer is broken (second player has a graphics issue similar to the post above) but the singleplayer campaign can be beaten from start to finish without issues.
- Completed the game from start to finish and the only glitch I found in singleplayer was a minor graphics issue at the start of one particular mission.
- The game seems to be spamming logs so the "Silence All Logs" option might improve performance on low-end hardware

Video footage:
This post was last modified: 01-10-2022, 08:16 PM by chix.


Attached Files
.gz   RPCS3.log.gz (Size: 746.82 KB / Downloads: 45)


Forum Jump:


Users browsing this thread: 1 Guest(s)