Firelink Bonfire,
You should run game with original eboot.bin and let it install gamedata into dev_hdd0/game/BLES01504, that folder is reserved (e.t. you should run game from another folder, like BLES01504m).
Firelink Bonfire
Unregistered
(02-07-2017, 12:06 PM)BlackDaemon Wrote: You should run game with original eboot.bin and let it install gamedata into dev_hdd0/game/BLES01504, that folder is reserved (e.t. you should run game from another folder, like BLES01504m).
I can't understand.
Boot from eboot.bin does nothing.
Firelink Bonfire,
Make sure, that you're not using integrated graphics
Code:
·E {rsx::thread} RSX: OpenGL: initialization of glDepthBoundsEXT failed.
·! {rsx::thread} RSX: 3.3.0 - Build 10.18.14.4414
·! {rsx::thread} RSX: 3.30 - Build 10.18.14.4414
·! {rsx::thread} RSX: Intel
...
·E {rsx::thread} RSX: Failed to compile shader: ERROR: 0:137: 'Error' : Cannot offset into the vector
ERROR: 0:137: 'assign' : cannot convert from 'const 4-component vector of float' to 'float'
ERROR: 0:147: 'Error' : Cannot offset into the vector
ERROR: 0:147: 'assign' : cannot convert from 'const 4-component vector of float' to 'float'
Firelink Bonfire
Unregistered
(02-08-2017, 01:42 AM)BlackDaemon Wrote: Make sure, that you're not using integrated graphics
There is no option to choose Nvidia's GPU.
Anyway, still nothing. After start the game i only heard "White Noiz" on black screen and FSPmeter.
Quote:·! {rsx::thread} RSX: 3.3.0 NVIDIA 378.49
·! {rsx::thread} RSX: 3.30 NVIDIA via Cg compiler
·! {rsx::thread} RSX: NVIDIA Corporation
[Image: 12f8f8200eeb9339ed721a383904540b.jpeg]
[Image: 5d3def630344780f02298227c2c3a402.jpeg]
And this:
(02-07-2017, 12:06 PM)BlackDaemon Wrote: You should run game with original eboot.bin and let it install gamedata into dev_hdd0/game/BLES01504, that folder is reserved (e.t. you should run game from another folder, like BLES01504m).
The executable of SH2 is here:
\RPCS3\dev_hdd0\game\BLES01504\PS3_GAME\USRDIR\sh2game.ppu.self
I run it and RPCS3 decrypt it to sh2game.ppu.elf
And i start game from this binary from folder \RPCS3\dev_hdd0\game\BLES01504\PS3_GAME\USRDIR\
I don't know if I let game install any data during boot of eboot.bin. I lauched it now and hear The me of Laura music song. But screen is black still.
UPD. Born from a Wish scenario starts well and goes in-game for me. I'll use it.
The navigation (i mean normal run/walk) is still broken, though.
[Image: cd41fe6fe13984285ad46fbcd3329758.jpeg]
[Image: 68e65d9980a312a5deb813df127734c0.jpeg]
I guess, the reason why i can start BfaW scenario is because any .bik-video (like in start of main SH2 scenario) causes error and game simply stops. BfaW starts from scripted scene.
notq
RPCS3 Tester
0
435 posts
58 threads
Joined: Nov 2017
I'm trying this and it looks nice but has serious controls issue. James just almost doesn't move.
Firelink Bonfire
Unregistered
(02-08-2017, 02:20 PM)notq Wrote: I'm trying this and it looks nice but has serious controls issue. James just almost doesn't move.
Have you seen toilet intro video or it was skipped?
This video:
[Image: eeb184656b00cf93c1a06b858d1e952d.jpeg]
Firelink Bonfire,
You shoudn't use "\RPCS3\dev_hdd0\game\BLES01504" for disc backup, this folder is reserved for game install data. Put game somewhere else, like "\RPCS3\dev_hdd0\game\BLES01504m", run default eboot.bin, let it "install" itself. And then Silent Hill 2 should work.
Firelink Bonfire
Unregistered
(02-09-2017, 06:18 PM)BlackDaemon Wrote: You shoudn't use "\RPCS3\dev_hdd0\game\BLES01504" for disc backup, this folder is reserved for game install data. Put game somewhere else, like "\RPCS3\dev_hdd0\game\BLES01504m", run default eboot.bin, let it "install" itself. And then Silent Hill 2 should work.
What files (and folders) should I move to this folder?
Firelink Bonfire,
You could try to copy USRDIR disc contents to "\RPCS3\dev_hdd0\game\BLES01504\USRDIR".
Firelink Bonfire
Unregistered
(02-09-2017, 08:49 PM)BlackDaemon Wrote: Firelink Bonfire,
You could try to copy USRDIR disc contents to "\RPCS3\dev_hdd0\game\BLES01504\USRDIR".
Well, well, well...
What else should I do to make intro video work?