Wolfenstein: The New Order - EU [BLES01909]
Started by AAKH1361




4 posts in this topic
AAKH1361
Member


0
294 posts 122 threads Joined: Aug 2017
02-08-2017, 12:33 AM -
#1
Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfiber.prx
- libfs.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)

Quote:F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x65637470): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1019)
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
08-14-2017, 09:30 PM -
#2
rpcs3-v0.0.3-2017-08-10-de5fcce1_win64

Ingame.
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
08-17-2017, 11:44 PM -
#3
Moving to Ingame.
yurinator557
RPCS3 Tester


4
377 posts 44 threads Joined: Jul 2019
05-25-2022, 07:22 PM -
#4
RPCS3 v0.0.22-13648-a9a1204a Alpha


Status: Ingame

Just a quick update on this one, unfortunately it doesn't seem to have progressed much since the last test over 4 years ago. Has broken graphics, which can be fixed with Force CPU blit emulation and Read+Write Color Buffers but then it tanks the framerate to 15-25fps even on my 12700k in the intro sequence.
This post was last modified: 05-25-2022, 07:25 PM by yurinator557.


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Mike H.
Member


0
23 posts 6 threads Joined: Aug 2017
04-15-2023, 04:01 AM -
#5
RPCS3 0.0.27-14874-98fc073f Alpha

Just a quick heads up: playability has improved drastically over the last couple of months! With SPU Blocksize "Safe", Write Color Buffers, Resolution Scale 100% and a good processor (I have a 12700k) you can play this title perfectly fine now.
This post was last modified: 04-15-2023, 04:05 AM by Mike H..


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