Resogun [NPEA00433]
Started by Dante38490




58 posts in this topic
cuzudo
Unregistered


 
03-02-2016, 03:12 AM -
#41
works fine for me too,do you have an amd video card?
kd-11
RPCS3 Developer


0
76 posts 1 threads Joined: Aug 2017
03-02-2016, 03:53 PM -
#42
I can confirm that PR #1510 broke DX12 on AMD too. I recently submitted a fix for OpenGL, but I failed to notice that Dx12 was also broken. I'm not sure if the DX12 side is a driver bug though, since there was a measure in place to keep that from happening.
vlj
Unregistered


 
03-04-2016, 05:20 PM -
#43
Microsoft Basic Renderer is working properly here so it's rather a driver bug. I can fix it by explicitly setting 1.0 for missing value, but I will probably signal it to amd too.
tambre
Unregistered


 
03-04-2016, 05:23 PM -
#44
(03-04-2016, 05:20 PM)vlj Wrote: Microsoft Basic Renderer is working properly here so it's rather a driver bug. I can fix it by explicitly setting 1.0 for missing value, but I will probably signal it to amd too.

If it's an AMD driver bug, it should be probably reported to AMD/Nvidia respectively.
Ani
Administrator
*******


16
4,386 posts 106 threads Joined: Aug 2017
03-04-2016, 05:24 PM -
#45
(03-04-2016, 05:20 PM)vlj Wrote: Microsoft Basic Renderer is working properly here so it's rather a driver bug. I can fix it by explicitly setting 1.0 for missing value, but I will probably signal it to amd too.

If you have a build with your commit merged in it, I could test in 10ish minutes.

I'm using the latest drivers for Vulkan
AMD Radeon™ Software Beta for Vulkan™ Version 16.15.1009 Beta 5
http://support.amd.com/en-us/kb-articles...-beta.aspx

#Edit: Yes, the menu shows properly with MS Basic Renderer
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
vlj
Unregistered


 
03-04-2016, 05:35 PM -
#46
Reported here https://community.amd.com/message/2710176#2710176
Ani
Administrator
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4,386 posts 106 threads Joined: Aug 2017
04-16-2016, 08:49 PM -
#47
As of the latest build this throws

Code:
{PPU[0x5] Thread (main_thread) [0x007dc584]} sceNp TODO: sceNpManagerGetChatRestrictionFlag
{PPU[0x8e9] Thread (_libsail-control) [0x00fa6cbc]} class std::runtime_error thrown: Function not registered (index 2973)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUModule.cpp:57)

libfiber, libsail, libsail_avi, libsre used

Black screen with audio only after clicking on Resume (Vulkan)
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
kd-11
RPCS3 Developer


0
76 posts 1 threads Joined: Aug 2017
06-08-2016, 10:09 PM -
#48
(04-16-2016, 08:49 PM)Annie Wrote: As of the latest build this throws

Code:
{PPU[0x5] Thread (main_thread) [0x007dc584]} sceNp TODO: sceNpManagerGetChatRestrictionFlag
{PPU[0x8e9] Thread (_libsail-control) [0x00fa6cbc]} class std::runtime_error thrown: Function not registered (index 2973)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUModule.cpp:57)

libfiber, libsail, libsail_avi, libsre used

Black screen with audio only after clicking on Resume (Vulkan)

Seems to be a cellsail regression issue. Removing the lle modules for it "fixes" the crash, but you have to guess button presses since nothing meaningful is shown on screen
EDIT: Seems to hang afterwards anyway. Guess it is now back to intro.
metallicafor
Unregistered


 
06-09-2016, 07:26 AM -
#49
where is vlj? he was working hard to make this game running. maybe he will be able to fix it.
cuzudo
Unregistered


 
06-09-2016, 04:46 PM -
#50
another game that doesn't work anymore?
:/


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