Ion Assault HD [NPEB00769]
Started by Nickz




8 posts in this topic
Nickz
Unregistered


 
07-04-2014, 03:12 PM -
#1
The only resolution that shows something for me is 1920x1080 (and with that i still get the first logo partially...). Leave both write buffers options disabled. If it does not work there's a .edat to decrypt (i did that but dont know if it's necessary).

Sysfs errors in the log come from missing files that i guess had to be extracted from .pak archives. To go ahaed with the intro the game needs to be resumed continuously.

There's also a thread for the NPUB30696 version of the game in loadable section:
http://www.emunewz.net/forum/showthread.php?tid=162333

Log: http://pastebin.com/hS31WVi1
jacky400
Unregistered


 
07-04-2014, 04:56 PM -
#2
humm lots of E RSXThreadglStencilFunc: opengl error 0x0500

This game native res is 1920x1080 , set windows resc as it will be display all correctly.




[raven02]
Nickz
Unregistered


 
07-04-2014, 08:10 PM -
#3
(07-04-2014, 04:56 PM)jacky400 Wrote: humm lots of E RSXThreadglStencilFunc: opengl error 0x0500

This game native res is 1920x1080 , set windows resc as it will be display all correctly.
[raven02]

As always that does not help for me (those screenshots are already 1920x1080). Strange thing is that even downscaling to 720x480 (which should be auto now if i'm not wrong) is not working ...
jacky400
Unregistered


 
07-04-2014, 08:13 PM -
#4
(07-04-2014, 08:10 PM)Nickz Wrote:
(07-04-2014, 04:56 PM)jacky400 Wrote: humm lots of E RSXThreadglStencilFunc: opengl error 0x0500

This game native res is 1920x1080 , set windows resc as it will be display all correctly.
[raven02]

As always that does not help for me (those screenshots are already 1920x1080). Strange thing is that even downscaling to 720x480 (which should be auto now if i'm not wrong) is not working ...

Yep , auto is somehow not working on some games which doesn't have the gcm buffer size well defined .
Nickz
Unregistered


 
07-04-2014, 08:30 PM -
#5
(07-04-2014, 08:13 PM)jacky400 Wrote:
(07-04-2014, 08:10 PM)Nickz Wrote:
(07-04-2014, 04:56 PM)jacky400 Wrote: humm lots of E RSXThreadglStencilFunc: opengl error 0x0500

This game native res is 1920x1080 , set windows resc as it will be display all correctly.
[raven02]

As always that does not help for me (those screenshots are already 1920x1080). Strange thing is that even downscaling to 720x480 (which should be auto now if i'm not wrong) is not working ...

Yep , auto is somehow not working on some games which doesn't have the gcm buffer size well defined.

I just tested the game with the old build cb61112 that still has the downscaling option. With 1920x1080 the game works but with 720x480 and downscale enabled nothing is shown. So the problem is not the auto system.
Dante38490
Unregistered


 
11-13-2015, 03:08 PM -
#6
With last build

Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
09-06-2017, 08:31 PM -
#7
RPCS3 v0.0.3-3-8e95529 Alpha

Still intro, couldn't get past this loading screen:
[Image: a8dd39c97d.png]


Attached Files
.gz   Ion Assault HD.gz (Size: 375.51 KB / Downloads: 0)
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
09-09-2017, 02:13 AM -
#8
RPCS3 v0.0.3-3-0cbbd3a Alpha

In-game now! I think this was fixed by the trophy update from farseer today but not 100% sure.
[Image: 21416a9f48.jpg]
[Image: fab9e5d476.png]


Attached Files
.7z   Ion_Assault_HD.log.7z (Size: 1.48 MB / Downloads: 3)
FlexBy
RPCS3 Tester


5
564 posts 351 threads Joined: Nov 2021
06-17-2022, 02:02 PM -
#9
RPCS3 v0.0.22-13795-11c52306 Alpha | master | FW 4.88 | Windows 10 21H2
AMD Ryzen 5 3600 | 12 Threads | 31.93 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3
GPU: NVIDIA GeForce GTX 1050 Ti (511.23)


Playable. Framerate can be unlocked by simply disabling framelimit.


Attached Files Thumbnail(s)
           

.gz   RPCS3.log.gz (Size: 811.31 KB / Downloads: 0)
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