Breakout X
Started by ps0ne




2 posts in this topic
ps0ne
Member


0
304 posts 59 threads Joined: Oct 2017
06-01-2014, 08:58 PM -
#1
Shows something

Log: http://pastebin.com/SMWiYDtB

shaders.bin are from different game
emunewzdecade
Unregistered


 
06-10-2014, 04:32 PM -
#2
rpcs3 - latest version.

It was necessary to add this path (/host_root/c:/usr/local/cell/) to search for the file "shaders.bin" thus may be viewed graphs of homebrew.

first log using the quit option:
http://pastebin.com/5GpdbXkY
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
08-27-2014, 10:03 AM -
#3
This has had a great speed improvement compared to what was previously posted (also, this should be moved to playable, or at least half playable maybe?)

EDIT: To get it to run you need to start with write color and depth buffers. You can then turn it off for the extra speed.





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